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Call of Duty: Vanguard

Warzone players call for changes to “mad” STG 44 visual recoil

Call of Duty: Warzone players have noticed a major visual recoil issue with the new STG 44 weapon from CoD: Vanguard.

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STG-44 in Warzone

Call of Duty Warzone’s newest weapon, the STG 44 has some major problems with the visual recoil and players are calling for the developers to fix this.

Warzone Season 6 brought a plethora of new content to enjoy, including the STG 44. This weapon is from Call of Duty: Vanguard and was added ahead of that title’s release.

While the STG 44 might go through a few changes before Vanguard’s arrival, but multiple players have reported a major problem with the recoil in the Warzone version of this weapon.

Bonerattler Warzone STG44 blueprint

Many players that used the STG 44 in Warzone noticed that the weapon is difficult to use because of the extremely high recoil. Reddit user TrueLordOfPotatoes highlighted this issue in the Warzone subreddit.

They posted a clip showcasing this issue in the game. The Redditor used the weapon in combat, but the blowback kept making it difficult for them to land their shots with any precision.

“I don’t know about you guys but I think the STG 44 slamming into your shoulder like this would hurt quite a bit,” wrote the Redditor.

Many of the users agreed that the visual recoil of the weapon seems impractical and unrealistic compared to other weapons in the game. “Someone actually worked on this and thought that visual recoil was ready for the game,” wrote one user.

The developers often pay attention to strange issues like this and implement hotfixes as part of update patches. Hopefully, we’ll see this problem resolved ahead of Vanguard’s release date.


For more Warzone, check out how to get the free Warzone Season 6 Combat Pack, and stay tuned to Charlie INTEL.

Image credits: Raven Software / Activision

Call of Duty: Vanguard

CoD Vanguard Zombies marketing hints at London map

Some new, interesting Call of Duty: Vanguard Zombies marketing has hinted at a possible London map coming in the future.

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cod zombies vanguard and logo

A London-based Zombies map could be in the pipeline for Call of Duty: Vanguard’s Zombies game mode if some new marketing is anything to go by.

Vanguard Zombies could be in for a British invasion if the newest CoD marketing hint is to be taken very literally.

Whereas Call of Duty’s online multiplayer is generally the focus of each CoD title, Zombies is usually not too far behind as the loyal fanbase continues to yearn for more Zombies maps and innovations – such as Outbreak.

Activision understands this, so as well as the already-confirmed Der Anfang map, some new Vanguard physical marketing placements could already be suggesting what the next map’s location is going to be.

elite zombie in cod vanguard zombies

Currently situated in Brick Lane East London is a cool piece of marketing to advertise the upcoming Zombies mode in Call of Duty: Vanguard.

Posted by RobMCDuk in the COD Zombies subreddit, some pictures of the interesting promotion are available.

It inevitably didn’t take long for fans to start speculating on the possibility of a new London-based Zombies map.

surfstefan said: “What if we’re finally getting a London map after all these years? That would be very funny.” Whereas another user also added: “Probably a zombified London docks for the new game mode.”

This could be a distinct possibility as it was rumored several months ago that WW2’s London Docks map would be making a return, so there’s every chance it makes a reappearance with an undead rebrand.

london docks map in cod ww2

It should also be pointed out, however, that Sledgehammer Games have just opened a new studio in Guildford, not far from London, so it could just be a nod to that.

In any event, this is a fun bit of appreciation for Zombies to be given its own marketing like this, and we shall have to wait and see if any London-based content will happen.


Also, check out the fan-favorite map returning CoD Vanguard Zombies, and for some fun, Halloween content, find out everything we know about the much-anticipated ‘The Haunting‘ special event.

Image Credit: Activision / Sledgehammer Games / Treyarch

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Call of Duty: Vanguard

First Perk in CoD: Vanguard Zombies revealed

A Call of Duty: Vanguard Zombies screenshot has confirmed one of the Perks that will be in the game and the design they’re going for.

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cod zombies stamin-up Perk

The official reveal of CoD: Vanguard’s Zombies mode has shown off many elements that players can expect, including a first look at one of the Perks – Stamin-Up.

The fun part of pre-game hype for CoD Zombies is wondering what new enemies we’ll see, the new Wonder Weapons, abilities, and of course – Perks.

Treyarch’s October 14 reveal of Der Anfang showed off a litany of terrifying new Zombies, a darker approach to the Zombies world, and even managed to sneak in a look at one of the Perks and its dispenser.

new demon zombie in cod vanguard

When you think of Call of Duty Zombies Perks, you think of Juggernog, Speed Cola, Quick Revive, and Double Tap Root Beer. They are the original four Perks that introduced the concept to Zombies.

Since then, there have been many Perks that have had reoccurring roles in subsequent games, and one of these is the legendary Stamin-Up Perk.

It’s gone on to become one of the most important and critical Perks for long runs as the ability to sprinter faster and for longer is vital to escaping perilous situations.

Here is a sneaky glimpse of it in one of the official screenshots.

stamin-up perk in cod vanguard zombies

The striking thing about the Perk is the absence of any discernible vending machines to purchase a can or bottle from.

It seems very much like a magical drink fountain that players will be able to gulp down a few mouthfuls of secret formula to get their sprint on.

As we get closer to Call of Duty: Vanguard’s release, more screenshots, and footage will be sure to uncover another Perk or two.


Also, make sure to check out all the hot information on Call of Duty’s RICHOCHET anti-cheat system.

Image Credit: Activision / Treyarch

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Call of Duty: Vanguard

CoD Zombies players furious over no round-based Vanguard map at launch

Zombies fans have voiced their displeasure about Vanguard’s lack of a round-based Zombies map at the game’s launch.

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cod zombies vanguard enemy

Despite Der Anfang shaping up to be one of the most intense and unique Zombies experiences ever, fans are unhappy that Vanguard will feature no round-based map at launch.

The Call of Duty Zombies experience is continuing as Treyarch develops the Dark Aether story in Vanguard. However, the debut map – Der Anfang – isn’t a traditional round-based map, and potential players aren’t happy.

Every CoD game that has had Zombies has always launched with round-based Zombies content, and this will mark the first time that a Call of Duty game hasn’t done this.

Oberfuhrer Wolfram Von List and demon in cod vanguard zombies

Black Ops Cold War’s starting map – Die Maschine – was the perfect example of classic CoD, start in a confined space, slowly accumulate points from early rounds, buy doors, Perks, eventually Pack-A-Punch, and you’re off.

Call of Duty: Vanguard’s Zombies portion of the game was revealed on October 14 with a tasty reveal trailer. But once Treyarch began to filter information through about Der Anfang, players became concerned.

“Why do they think we don’t want round based maps?” was the question posed by Reddit user Dreww_115, in response to Der Anfang not being a classic-style map.

They said: “With the vanguard map seemingly being like outbreak 2.0 and not a round based map I am left wondering why the developers think we don’t want a classic round based map.”

The question was counter-pointed by an articulate response pointing out the potential developing schedule of Treyarch: “You have misunderstood everything mate. It’s not a matter of what we want but a matter of what they can deliver with the hell of a schedule they have.”

He continued: “Activision made Treyarch release Cold War one year earlier and also made them make this year’s zombies mode too. They literally didn’t have the time to release a round-based map for launch.

This comment generated nearly 300 upvotes and it’s clear that this response has had some impact on players concerned for the future of Zombies.

It’s highly unlikely that Treyarch will ignore purely round-based Zombies content, and given that Vanguard will probably have a full-year cycle, we’d expect to see several of them.

Image Credits: Activision / Treyarch

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