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Warzone Season 2 Reloaded patch notes: Rebirth Island Reinforced, major health changes, Armaguerra 43

Warzone Season 2 Reloaded is here, so here’s everything you need to know, including the Rebirth Island overhaul and full patch notes.

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rebirth reinforced in warzone pacific season 2 reloaded

Warzone Pacific Season 2 Reloaded is almost here, and the devs have confirmed the changes we can expect to see. Here’s when the update will drop, the full patch notes, and everything arriving in the Season 2 Reloaded update.

Warzone Pacific Season 2 has been a successful one, as the major changes it brought have gone down well with the community. The update brought 30 sought-after quality of life changes, Apex Legends-inspired Redeploy Balloons, and new POIs to Caldera.

But we’re about to receive another major content drop with the midseason update – Season 2 Reloaded. The devs have confirmed what we’ll see in the major update, so here’s everything you need to know about Warzone Pacific Season 2 Reloaded, including the full patch notes.

warzone season 2 reloaded roadmap

Warzone Season 2 Reloaded release time

The Warzone Pacific Season 2 Reloaded update will go live on March 23 at 9 AM PT / 12 PM ET / 4 PM GMT. As you’d expect, this is roughly halfway through Season 2.

The update brings plenty of changes to Rebirth Island, player health, and makes a change that stops Gas Masks from letting you fall to your death.

Warzone Season 2 reloaded health changes

Warzone Operator applying plates

On March 16, Raven tweeted out a poll in which players could have their say on a possible change to the maximum health in Warzone Season 2 Reloaded. Warzone players were massively in favour of the change, and Raven Software have honored the results.

Warzone’s devs will merge Vanguard Royale and Battle Royale together once the update drops, which brings Vanguard Royale’s 150 HP to the core mode. Expect some significant meta shifts once this happens.

However, health will remain the same in Rebirth Island for the foreseeable, as Raven Software want to gauge feedback before committing the change to both maps.

Rebirth Island map changes in Warzone Season 2 Reloaded

Rebirth Reinforced

Warzone Pacific Season 2 brings Rebirth Island Reinforced, the “biggest update” since its original release back in December 2020.

Rebirth Reinforced has “significantly altered several points of interest, including Stronghold, and added a new one known as Dock.”

The devs also revealed there will be a “Rebirth Reinforced Event,” and “Payload, Blood Money, and a new Resurgence Solos mode will be featured in weekly playlists alongside classic Rebirth modes.”

This update turns the Security Area into the new Stronghold POI, docks a ship on either side of the island, and majorly overhauls areas such as the Prison Yard.

You can check out our complete guide to Rebirth Reinforced if you want to see all of the changes.

Rebirth Reinforced event in Warzone Season 2 Reloaded

Rebirth reinforced Event

Raven Software are celebrating Rebirth Reinforced’s arrival in Season 2 Reloaded with the Rebirth Reinforced Event.

The devs described it as “the latest community-based experience where your actions on Rebirth Island actually contribute to Perseus’s rebuild.”

Like normal, players can complete challenges to earn new cosmetic items such as a Legendary DP27 LMG Blueprint, but they can also complete “Community Challenges.” If players earn enough Rebirth Island kills following the update, “those who participated will automatically receive 25,000 XP and unlock the use of Weapon Trade Stations on the island.”

Toxic Heavy DP27 blueprint in warzone

These Weapon Trade Stations allow players to “give up their weapon in exchange for one of lesser quality plus additional items, depending on the original weapon’s rarity. These items can include Cash, equipment, Armor Satchels, Self-Revive Kits, Killstreaks… or even a Specialist Token.”

There will be three more Community Challenges following this first one, so stay tuned.

Warzone Season 2 Reloaded new weapon

Armaguerra SMG

When the roadmap for Warzone 2 was unveiled, players were promised that the Armaguerra 43 SMG would join the Whitley and KG M40. The Armaguerra is finally here and has already proved to be a powerful choice in Vanguard.

The Armaguerra arrives alongside the Gustavo Dos Santos Operator in the Reloaded update, and the devs said it’s the “fastest-firing weapon in its category,” but with high recoil and low damage to balance that out.

If you’re looking to run the Armaguerra in Season 2 Reloaded, you can check out how to unlock it in Warzone, Vanguard, and Zombies.

ships in warzone season 2 reloaded

Warzone Pacific Season 2 Reloaded patch notes

GENERAL

  • Private Matches
    • Rebirth Resurgence
      • A variety of fixes and adjustments have been made to better simulate the experience found in Public Matches.
         
    • Rebirth Mini Royale
      • This mode has been disabled.
         
  • Vanguard Weapons now have inspect animations.

GAMEPLAY

New

  • Deployable Buy Station
    • Added as Legendary ground loot, the Deployable Buy Station is a Field Upgrade that, once the marker is deployed, will call in a Buy Station to the location. 
    • The Deployable Buy Station has the same inventory as the normal Buy Station.
    • The Deployable Buy Station will show up on the Tac Map with its own unique icon. 

Adjustments

  • Gas Mask
    • Players will now be able to drop their Gas Mask, whether to give to a squad mate or out of choice, through the drop down inventory menu.
  • Armor Satchels
    • Players can collect the Armor Plates within ground loot Armor Satchels, even if they are currently equipped with an Armor Satchel.
    • Armor Satchels now show how many Armor Plates they contain in their loot card.
  • Recovery
    • While downed, Players will be able to control the state they will be self-revived into to allow for being in a prone or crouched state.
  • Contracts
    • In-world Contracts have been rotated at an angle to make them easier to find and ping.
    • Contracts will show on the Tac Map, even when an existing Contract is in progress, to better enable forward tactical planning.
    • Rebalanced the distribution of Contracts in Battle Royale and Plunder modes to better favor Bounties.
    • “Most Wanted” has been removed from the selection pool of “Top Secret”.
  • Smoke Grenades
    • Improvements have been made to better distinguish the visual differences between Loadout Drop Markers, the new Deployable Buy Station Markers, and Smoke Grenades, when viewed in-world.
  • Parachutes
    • Players can now cut their parachutes at any point before their feet touch the ground.
    • An adjustment has been made to slightly increase the height required for being able to deploy a parachute in order to reduce false positives of the parachute opening when jumping at an angled, low height.
    • Note; an additional bug fix is in development to fix certain Operator parachute behavior currently being inconsistent.
  • Heavy Weapon Drop Public Event
    • Heavy Weapon Drops have had their default loot vastly improved, and now include a guaranteed UAV, and a guaranteed Legendary loot item.
  • Fire Sale Public Event
    • The Buy Station Fire Sale discount has been decreased from 80% to 50% for UAV’s.
  • Commendations
    • The Commendations page will now show unearned Commendations to better help players collect  them all.

New Rebirth Island Ingredients

  • Weapon Trade Station 
    • This feature allows Players to trade their currently equipped Weapon for great commodities such as Armor Satchels, Killstreaks, Cash and much more.

Here’s a complete list of Weapon Trade Station opportunities and their respective rewards:

  • Fire Sale Deal
    • Accepts any Weapon and gives great rewards. Players can ONLY DO THIS 1 TIME per Weapon Trade Station.
    • Legendary Rarity Weapon with 2 extra magazines
    • 1 Legendary Field Upgrade OR 1 Legendary Killstreak
    • 1 Self-Revive OR Gas Mask OR Armor Satchel OR Durable Gas Mask (Very Low Drop %)
    • 1 Lethal Equipment OR $500 OR $800
    • 1 Tactical Equipment OR $500 OR $800
  • Legendary/Custom/Ultra/Heroic Rarity Weapon
    • Rare Rarity Gun with 2 extra magazines
    • Legendary Killstreak
    • 1 Legendary Field Upgrade OR Specialist Token (Very Low Drop %)
    • $800 OR $1200
    • 1 Lethal Equipment OR Tactical Equipment
  • Epic Rarity Weapon
    • Uncommon Rarity Gun with 2 extra magazines
    • Self-Revive 
    • Armor Satchel or Epic Killstreak or Epic Field Upgrade or Legendary Field Upgrade (Very Low Drop %)
    • $500 OR $800
  • Rare Rarity Gun/Melee Weapon
    • Common Rarity Gun
    • Gas Mask
    • Rare Field Upgrade OR Armor Satchel OR Munition Box (Very Low Drop %)
  • Uncommon Rarity Gun Weapon
    • Common Rarity Gun
    • 1 Lethal Equipment 
    • 1 Tactical Equipment 
  • Common Rarity Weapon
    • Another randomized Common Rarity Gun
  • Communications Towers
    • Players may spend $1500 (or $5000 in Plunder) to activate red Communications Towers across the map to enable a stationary UAV at its location.
  • Staged Blueprints & Items
    • Players may find iconic Blueprints and powerful items strategically placed across the map.
  • Golden Vaults & Secrets
    • This new version of Rebirth Island contains many secrets and bunker doors to be located and unlocked.

EVENTS

Generic Action Shot

Rebirth Reinforced

  • Rebirth Community Challenges
    • All Operators will need to work together to complete four Community Challenges which will each unlock new gameplay elements and provide massive amounts of Player XP:
      • Operators must get a combined 20 billion kills on Rebirth Island to unlock the Weapon Trade Station and earn 25k XP.
      • Operators must trade a combined 190 Million Weapons to the Weapon Trade Station to unlock the Communications Towers and earn 50k XP.
      • Operators must secure a combined 130 Million Payloads on Rebirth Island to unlock the Armored Truck Deployment Public Event and earn 75k XP.
      • Operators must gather a combined $40 Trillion in Blood Money on Rebirth Island to unlock the Golden Vault Mystery and earn 100k XP.
  • Participation Challenges
    • We also have four Participation Challenges!
      • Wipe 3 enemies in Resurgence Solos on Rebirth Island.
      • Trade 30 Legendary Weapons to the Weapon Trade Station on Rebirth Island.
      • Push or halt the Payload for a total of 20 minutes on Rebirth Island.
      • Gather $5 Million in Blood Money on Rebirth Island.
  • Rewards
    • Seven cosmetic rewards will be available with this event.
    • Each Participation Challenge will have its own unique reward.
    • Winning 25 Resurgence matches will unlock another reward.
    • There are also 2 mystery rewards to unlock by deciphering secrets on the island…

MODES

New Modes

  • Rebirth Payload
    • A 12 vs. 12, fast-paced & simplified variant of the Limited-Time Mode with one Payload to push or halt.
  • Rebirth Blood Money
    • It’s time for Plunder fans to drop in to Rebirth Island for a hectic version of a fan favorite mode. 
  • Rebirth Resurgence Solos
    • Tired of carrying all your friends to victory in other Resurgence modes? Now you can drop in solo!
    • In Resurgence Solos, you start the match with a free Redeploy. On death, this Redeploy will be used up and will require you to stay alive for a short time period to earn another one.

Mode Adjustments

  • New Public Events (Rebirth Island – All Modes)
    • Armored Truck Deployment
      • Rebirth Reinforced introduces the “Armored Truck Deployment” event that drops lethal vehicles into the Warzone.
    • Vanguard Events
      • Rebirth now also supports the Vanguard Public Events such as Weapon Drop, Cash Drop, and Restock.
    • Juggernaut Armor Drops
      • These drops will be very rare so don’t miss out on capturing them!
  • Rebirth Resurgence
    • Following feedback from the community, all Players drop with the same Weapon on spawn & respawn and the Weapon will change with each circle. 
    • Players will spawn with Weapons from Vanguard, Cold War, and Modern Warfare.
    • Added an icon to clarify when spawn protection is active. 
    • Resurgence now has custom voice overs. 
    • Re-balanced the quantity of contract types to make Top Secret and Supply Drop contracts more scarce
    • Free Loadout Drop will now drop approximately 50 meters closer to a squad to improve accessibility.
  • Battle Royale
    • After two seasons of Vanguard Royale being in regular playlist rotation, and listening to your feedback, we are starting to merge the two Battle Royale experiences into one. We have been really happy with the reception to Vanguard Royale, and as we have listened, watched, and enjoyed all the conversations about the two Battle Royale modes, it’s now time to take the best bits from each and create the definitive Battle Royale experience, starting at launch and with further updates happening during the in-season and the seasons ahead.
      • Launch
        • Gameplay
          • Default core health is now at 150 (up from 100).
        • Loot
          • Dead Silence will remain as Legendary ground loot.
             
      • Season Ahead
        • Contracts
          • All Vanguard Royale Contracts will be integrated;
            • “Big Game Bounty”
            • “Top Secret”
            • “Supply Drop”
        • Public Events
          • All Vanguard Royale Public Events will be integrated into the event pool;
            • Cash Drops
            • Heavy Weapon Drops
            • Resurgence
            • Restock

As always we will continue to monitor and listen to feedback, as well as communicate any experiments that we plan to carry out during the in-season to further refine Battle Royale.

MAP

Rebirth Island Adjustments

Overall Updates

  • We’ve increased the amount of loot in less visited areas to encourage players to explore the island.
  • We’ve added plenty of cover in hotspots where players usually get killed to give them a chance to fight back.

New Features

  • Enviornmental improvements
    • A new skybox – We’re still delivering the bright and sunny afternoon sky that is beloved by the community, but with a few twists : Drastic sun orientation update to change the shapes of the shadows throughout the map, and also added stormy/dramatic clouds on the horizon.
    • New lighting & atmosphere – We’ve doubled down on the bright and vibrant color treatment globally, and also updated the atmospheric fog to match the new skybox.
    • New signage & murals.
  • Redeploy Balloons have arrived on Rebirth but with a few twists; destroyed by default, less health, and between 0-4 balloons active at the same time.
  • Gulag Revamp:  The mid-section of the Gulag has been modified to create more exciting engagements for Iron Trials.
Image of underground research lab

Security Area becomes Stronghold

The Security Area is now known as Stronghold following Perseus’s reinforcement project. Stronghold features two new structures – the administrative building and the radar building (replacing the communications tower). Expect to find plenty of items for close combat engagements.

Image of underground research lab

Shore becomes Dock

The previously empty Shore has now become Dock. With an anchored cargo ship now present, climb aboard via the extended concrete helipad and discover the loot inside.

Image of underground research lab

Prison Yard

The Prison Yard has been partially reinforced and the construction materials can be used as cover or as platforms for jumping onto the guard wall walkways. The repainted water tower with Persus’s flags looms in the distance.

Image of underground research lab

Boat Docked at Nova 6 Factory

A second cargo ship has arrived at the Nova 6 Factory. Explore the ship for items and Supply Boxes but avoid falling into the water – it could be dangerous!

UI/UX

All Platforms

  • A Ukrainian Flag Calling Card has been added to both Warzone and Modern Warfare. This FREE Calling Card is now in your inventory. Equip in the Barracks tab, under Customization.
  • Mouse scrolling speed in the Store has been reduced for more comfortable navigation.
  • Improved gamepad navigation in the Options menu in tabs that contain sub-tabs.
  • Improved mouse & keyboard navigation in the Mastery Challenges menu.
  • Players can now equip their Vanguard Clan Emblems and Calling Card Frame rewards.

PC-Only

  • Players will now be able to see the world storytelling shown on the new front end screen that was previously exclusive only to console players.
  • The “Update Requires Restart” pop-up will now restart your client automatically after 5 seconds.
  • Added a button to Leave Squad Party in the Play tab when in a Party.
  • The Airplane Sensitivity Multiplier has been split into: 
    • Helicopter Sensitivity Multiplier which only applies to the Heli.
    • Airplane Basic Sensitivity Multiplier which only applies to the Bomber and Fighter planes with Advanced Controls disabled.
    • Airplane Advanced Sensitivity Multiplier which only applies to the Fighter with Advanced Controls enabled.

BUG FIXES

  • Fixed an issue where the “FerroFluid” Blueprint was unable to be equipped in-game.
  • Fixed an issue where Pings would appear inconsistent around Redeploy Balloons.
  • Fixed an issue where Polina’s “Cloaked for Combat” skin would appear with the incorrect head model.
  • Fixed an issue where the “Armored Strength” Blueprint was unable to equip the 9mm 60 Round Drums attachment.
  • Fixed an issue where the Season Two Challenge “Get pistol double kills” would not track.
  • Fixed an issue where the Portable Decontamination Station would break after being placed when the circle has closed.
  • Fixed an issue where Xbox users with their Multiplayer privileges set to Block are able to join another Player’s party.
  • Fixed an issue where the Deployable Cover Field Upgrade could be used to access areas outside of the map.
  • Fixed a bug that was causing the Quick Inventory to not display the selected item as prominently as intended.

KNOWN ISSUES

For a list of known #Warzone issues, please check out our dedicated Trello Board.

WEAPONS

New Weapons

Image of KG M40 assault rifle
  • Armaguerra 43 (VG)
    • Very high rate-of-fire SMG. Effective at short to medium range engagements. 

Weapon Adjustments

» Assault Rifles «

  • Vargo 52 (BOCW)
    • Maximum Damage decreased from 28 to 27
    • Minimum Damage decreased from 24 to 23
    • Neck Damage Multiplier increased from 1.2 to 1.3

The Vargo 52 (BOCW) is a powerful new addition to the AR category and was outperforming where we wanted it to be. We expect that the weapon will still excel within its damage range and will be keeping a close eye on it for the future. 

  • Volkssturmgewehr (VG)
    • Gun Kick adjusted

The Volkssturmgewehr (VG) tended to drift to the right while firing, which could distract or obstruct sight when it mattered most. This change mutes that Weapon movement considerably.

» Marksman Rifles «

  • G-43 (VG)
    • Bullet Velocity increased by 13.8%
  • M1 Garand (VG)
    • Bullet Velocity increased by 14.3%
    • ADS Movement Speed increased from .86 to 1
    • ADS Interrupt Time increased from 300ms to 250ms

ADS Interrupt Time is the point in the Aim Down Sight animation where it can be interrupted by other actions. This change will make its Handling feel lighter and more responsive.

  • SVT-40 (VG)
    • Bullet Velocity increased by 16%

Vanguard Marksman Rifles were behind when looking at velocity. These adjustments are intended to make them far more reliable at their optimal ranges.

» Melee «

  • Most Melee Weapons now execute a Melee Finisher on a second consecutive strike.

This change is significant as Melee Weapons deal 135 damage, which if left unchanged, would consistently require 3 hits to kill with the increase to base health.

» Shotgun «

  • Vanguard Shotgun Damage increased by 10%.
  • Einhorn Revolving (VG)
    • Magazine Capacity increased from 5 to 6
       

» Sniper Rifle «

  • 3-Line Rifle (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
  • Type 99 (VG)
    • [Controller Only] Aim Assist enabled when not in ADS
       

» Submachine Guns «

  • Sten (VG)
    • 7.62 Gorenko Capacity increased from 32 to 36
    • .45 ACP Round Fast Mags Capacity increased from 28 to 32
    • 9mm Mags Capacity increased from 20 to 28

On paper, the Sten (VG) has an incredibly compelling stat-line. In reality, it suffered far too much from its limited magazine capacities–which prevented it from piercing the upper echelon of Submachine Guns. A moderate mag size increase will make the Sten (VG) a more competitive option for those who prefer highly-mobile playstyles.

  • Welgun (VG)
    • Fire Rate decreased by 2.2%
    • Recoil increased slightly

ATTACHMENTS

» Ammunition «

  • Hollow Point
    • Damage Range now decreased by 20%

Hollow Point has been heavily leaned on by Submachine Guns and with good reason. Its previous damage range penalty would rarely affect the most common engagement distances. This adjustment to the ammunition results in a powerful tool, you’ll just have to get a little closer. 

Our ongoing goal with ammunition is to provide options and move away from a singular choice that’s “good for any occasion”.

» Barrel «

  • 3-Line Rifle (VG)
    • 500mm MN Custom
      • Flinch Resistance now properly reduces camera pitch when hit
         
  • Kar98k (VG)
    • VDD 660mm 05HE
      • Flinch Resistance now properly reduces camera pitch when hit
         
  • Type 100 (VG)
    • Warubachi 134mm Rapid
      • Visual Recoil decreased
         
  • Type 99 (VG)
    • Shiraishi 712mm Sniper
      • Flinch Resistance now properly reduces camera pitch when hit
         
  • Welgun (VG)
    • 320mm SA Shrouded
      • Recoil Control decreased from 36% to 15%

» Magazine «

  • Einhorn Revolving (VG)
    • 16 Gauge 12 Round Cylinder
      • Magazine Capacity increased from 7 to 12
      • Reload Speed increased slightly
    • Birdshot 6 Round Cylinder
      • Reload Speed increased slightly
  • Welgun (VG)
    • .45 48 Round Mags
      • Visual Recoil decreased
    • 7.62 Gorenko 40 Round Mags
      • Fire Rate increased from 11% to 12%
      • Maximum Damage decreased from 30 to 29
      • Mid Damage decreased from 26 to 25
      • Min Damage decreased from 21 to 20
      • Recoil Control decreased from 22% to 16%

The Gorenko 40 Round Mags was simply providing far too much value and was overdue for an adjustment. This still leaves the Welgun in a very strong position despite the change to this particular Magazine. 

» Perk «

  • DP27 (VG)
    • Hardscope
      • Recoil Control decreased
         

» Rear Grip «

  • Sniper Rifles
    • Airborne Elastic Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Dropshot Wrap (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Field Tape (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • SASR Jungle Grip (BOCW)
      • Flinch Resistance now properly reduces camera pitch when hit
    • Polymer Grip (VG)
      • Flinch Resistance now properly reduces camera pitch when hit

DOWNLOAD

The Season Two update will have a download size of approximately 9.0 GB for those who own the free-to-play console version of Warzone and are currently on the latest updates.

Warzone Update Sizes

  • PlayStation 5:
    • 8.9 GB
  • PlayStation 4:
    • 8.9 GB
  • Xbox Series X / S:
    • 9.0 GB
  • Xbox One:
    • 9.0 GB
  • PC:
    • 7.1 GB (Warzone Only)
    • 12.4 GB (Warzone and Modern Warfare®) 
       

Note: PC users will also need 17.4 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

Remember, the Vanguard download is not necessary if you are only playing Warzone, and vice versa.

Furthermore, for a smaller overall file size, Players can choose to uninstall/remove other data packs if they are no longer needed.


For more Warzone, you can check out the best loadouts for Rebirth Island this season.

Source: Call of Duty blog / Raven Software

Image Credit: Activision

Call of Duty: Warzone

Warzone players baffled by “most brutal” nerf in the game’s history

Players cannot understand the decision to deliver the most brutal nerf in Warzone history with the Season 3 Reloaded update.

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Warzone Amax nerf Season 3 Reloaded

While the Season 3 Reloaded update brought several weapon balancing changes to the game, one nerf in particular has been deemed the “most brutal” in Warzone history.

On May 25, players received the Warzone Pacific Season 3 Reloaded update that introduced an abundance of changes to the battle royale. New features like the Underground Transit System and Squad HUD were added to the game, alongside justifiable nerfs to Stims and the Roze skin.

While most players agreed with the devs’ various nerfs and buffs in an attempt to further balance the game, one weapon nerf isn’t sitting right with players.

Amax Warzone Assault Rifle

The strange decision to nerf the CR-56 AMAX has left players stunned and utterly baffled following the Season 3 Reloaded update. The update’s Assault Rifle changes essentially buffed Vanguard ARs once again while nerfing some Modern Warfare and Cold War weapons.

The AMAX had its max damage decreased from 35 to 31, and its minimum damage decreased from 31 all the way down to 24. These are some pretty major nerfs that have essentially made the weapon “completely useless” as one Reddit user points out.

Since the AMAX had its damage decreased so heavily, players are questioning if it’s the “most brutal, unnecessary nerf in Warzone history?” While having its damage nerfed to such an extent is certainly brutal, the unnecessary nature of the nerf has also left players baffled.

The AMAX wasn’t exactly dominating the meta and it was far from a popular choice with a WZ Ranked pick rate hovering at around 0.68%. Players in the comments can’t seem to understand the odd decision to nerf the AMAX, “Were that many people even using the Amax that it needed a nerf? Haven’t seen one in a while.”

Other players were left wondering why an overpowered weapon like the STG44 with a pick rate of 16.21% was completely ignored in the latest update, “Meanwhile you will absolutely get lasered by an stg at any range.”

Whether you agree that the Season 3 Reloaded nerf to the AMAX is the most brutal in Warzone history or not, the weapon is sure to go from rarely used to never used by players.


As a result of these baffling Season 3 Reloaded weapon changes, Warzone players have also slammed the devs for forcing Vanguard weapons into the game’s meta.

Image Credit: Activision

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Call of Duty: Warzone

Warzone’s Stims receive major nerf in Season 3 Reloaded

Warzone players have felt that Stims became too powerful after their buffs, but the devs implemented a new nerf in Season 3 Reloaded.

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warzone player and stim in season 3 reloaded

Stims received a major buff going into Warzone Pacific Season 1, but thanks to their ‘super slide’ feature and ability to keep healing players while they take damage, they’ve been nerfed in Season 3 Reloaded.

The Heartbeat Sensor was always the meta pick before Warzone integrated with Vanguard and shifted to Caldera, but the Season 1 update nerfed the Heartbeat Sensor and gave Stims a huge buff. 

Although the Heartbeat Sensor is still more popular, the Stim is a close second. Many have claimed that it’s too powerful, especially in the hands of a skilled player, so the devs have brought a nerf for it in Season 3 Reloaded

stim in warzone pacific

Warzone’s Stims were always powerful tools for escaping the gas, and players had the ability to gain a speed boost that allowed them to ‘Stim super slide’ while their health kept ticking even when taking damage. 

Alongside Season 3 Reloaded’s major changes such as introducing a highly-requested squad HUD overhaul and reducing the player count, Raven Software implemented a nerf that removes this ability.

While it was initially believed that this change would arrive at a later point, Reddit user ‘ToxemicRug74749’ pointed out that the Stim super slide ability has disappeared following the arrival of Season 3 Reloaded.

The Warzone devs previously explained that the “Stim slide modifier was too extreme,” so it needed to be dialed back. They stated that sliding movement should still receive a buff after players use a Stim, but “it still needs to fit within limits.”  

Also, if a player had just used the Stim and took damage, the Stim would keep on refilling their health. Raven felt this was an issue, so they are “adding weapon damage interruption,” where taking damage will cancel the heal.  

Now, this will no longer be a problem, as players won’t be able to use the Stims to immediately escape losing gunfights. It remains to be seen if the developers will implement more changes to the Stim as the season progress.


For more on Warzone, be sure to check out how the Serpentine Perk works, as well as all of Rebirth Island’s changes.

Image Credit: Activision

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Call of Duty: Warzone

Roze skin nerfed again in Warzone Pacific Season 3 Reloaded

The controversial pay-to-win Roze Operator skin has received another major nerf in Warzone Pacific Season 3 Reloaded.

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Roze and Price Operators in Warzone

The Warzone Pacific Season 3 Reloaded update has brought another nerf to the controversial Roze skin in an attempt to fix its glaring visibility issues.

Warzone features a variety of different Operator skins for you to equip, and the infamous Roze skin has received criticism for its frustrating visibility issues, with players calling for the skin to be removed.

While the Operator Skin wasn’t removed, it received a nerf back in Warzone Season 4 to help counter this problem. Now, the developers have nerfed Roze again in Warzone Pacific Season 3 Reloaded.

Roze skins in cod warzone

The Warzone developers implemented various balancing updates in the Season 3 Reloaded update, including buffs and nerfs to various weapons, as well as a brightness adjustment for Roze’s skin.

The outfit’s brightness has been increased by 70% to match the new lighting improvements on the Caldera map. This change is meant to ensure that her outfit remains perfectly visible during intense gunfights.

Raven Software stated in the update patch notes: “Just like our Weapon balance, we are very conscious that our Operator meta plays an equally important role in the second-to-second gameplay health so this change was necessary.”

Masked Roze skin in Warzone

Roze’s completely black outfit frequently blended in with the shadows in certain areas on the map, making it impossible to see. This would give any players who donned the Operator Skin an unfair advantage.

For this reason, the skin had previously been dubbed as ‘pay-to-win,’ so it’s understandable why the developers took the opportunity to make some visibility adjustments in Season 3 Reloaded.


For more Warzone, check out why Call of Duty players are terrified that last-gen consoles will ruin Warzone 2 as well as our piece on Warzone players slamming the devs for forcing Vanguard weapons into the game’s meta.

Image credits: Raven Software

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