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Call of Duty: Warzone

Warzone Season 4 Reloaded weapon buffs & nerfs: ARs, Krig, C58, SMGs, MP5, more

Warzone’s Season 4 Reloaded update includes significant balancing changes to a number of weapons, including AMAX, C58, SMGs, and more.

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players fighting at Verdansk stadium in Warzone

Call of Duty: Warzone Season 4 Reloaded is here, and the team at Raven Software have included made some major changes to the weapons and weapon balancing within Verdansk, with buffs and nerfs for a number of guns across Modern Warfare & Cold War inventory.

Raven Software’s goal is to keep the weapon meta and balancing fresh as part of new updates, allowing more weapons to shine. As first teased with the Season 4 patch notes, Raven has been working to make adjustments to the overall time to kill in Warzone with weapon balancing, and this is fine.

With the launch of the Season 4 Reloaded patch in Warzone on July 15, Raven Software has made a number of adjustments to the weapons in the game, across both Cold War and Modern Warfare weapons.

Raven’s blog describes how they decided to make changes for Season 4 reloaded.

The following changes are our first major step towards increasing the average Time-to-Kill within Warzone. It is important to note that these Weapon adjustments were not made in a vacuum. When evaluating an individual change, some may seem quite drastic, but they were made holistically and in a way that supported a lock-step increase in average TTK across multiple Weapon categories.

Here’s all of the weapons that Raven Software has adjusted in Warzone with the Season 4 Reloaded update.

Assault Rifle updates in Warzone Season 4 Reloaded

Raven Software has made numerous changes to assault rifles, both Modern Warfare and Cold War, in the Season 4 Reloaded patch update.

The newest update includes more nerfs (and a slight buff) for Modern Warfare’s AMAX and a nerf for the Cold War’s C58 rifle.

Other Assault Rife changes in Season 4 Reloaded include buffs for the GRAU, Krig, M13, and QBZ weapons in game. This should make some of the lower performing Assault Rifles more accessible in Warzone.

Here’s the full list of Assault Rifle Changes:

Assault Rifles

  • AK-47 (BOCW)
    • Headshot Multiplier decreased from 1.62 to 1.5
    • Upper Torso Multiplier decreased from 1.2 to 1
  • AK-47 (MW)
    • Upper Torso Multiplier decreased from 1.2 to 1.1
  • C58 (BOCW) 
    • Headshot Multiplier decreased from 1.62 to 1.58
    • Upper Torso Multiplier decreased from 1.2 to 1
    • Lower Torso Multiplier decreased from 1.1 to 1
    • Maximum Damage Range increased by 8%
    • Recoil increased
  • CR-56 AMAX (MW)
    • Headshot Multiplier increased from 1.5 to 1.55
    • Upper Torso Multiplier decreased from 1.1 to 1
  • Assault Rifle Bravo (MW)
    • Headshot Multiplier decreased from 2.05 to 1.62
    • Upper Torso Multiplier decreased from 1.2 to 1.1
  • FARA 83 (BOCW)
    • Maximum Damage decreased from 31 to 29
    • Recoil increased
  • FFAR 1 (BOCW)
    • Headshot Multiplier decreased from 1.5 to 1.4
    • Maximum Damage decreased from 27 to 25
    • Minimum Damage decreased from 25 to 23
    • Maximum Damage Range decreased by 20%
    • Neck Multiplier increased from 1 to 1.2
  • Assault Rifle Golf (MW)
    • Upper Torso Multiplier decreased from 1.2 to 1.1
  • Grau 5.56 (MW)
    • Minimum Damage increased from 22 to 24
  • Groza (BOCW)
    • Maximum Damage decreased from 28 to 27
    • Maximum Damage Range increased by 4.5%
    • Headshot Multiplier decreased from 1.62 to 1.5
    • Upper Torso Multiplier decreased from 1.2 to 1.12
    • Lower Torso Multiplier decreased from 1.1 to 1
    • Recoil pattern smoothed
  • Krig 6 (BOCW)
    • Minimum Damage increased from 25 to 26
  • M13 (MW)
    • Minimum Damage increased from 19 to 20
  • Assault Rifle Charlie (MW)
    • Maximum Damage decreased from 28 to 27
    • Minimum Damage increased from 22 to 23
  • Oden (MW)
    • Upper Torso Multiplier decreased from 1.3 to 1.2
  • QBZ-83 (BOCW)
    • Minimum Damage increased from 22 to 24
    • Base Move Speed reduced by 3%
    • Base ADS Move Speed reduced by 5%
    • Upper Torso Multiplier increased from 1.1 to 1.2
    • Lower Torso Multiplier increased from 1 to 1.1
  • RAM-7 (MW)
    • Maximum Damage decreased from 28 to 26
  • XM4 (BOCW)
    • Maximum Damage decreased from 32 to 30
    • Minimum Damage decreased from 28 to 27
    • ADS Speed decreased slightly
    • Recoil increased slightly

LMG changes in Warzone Season 4 Reloaded

Raven Software has made numerous adjustments to Warzone’s LMG offerings to allow for better utilization of some of the weapons.

The LMG changes effect both MW and Cold War LMG guns, as Raven looks to bring the weapons in line with the rest of the classes in game. The M60 and PKM received buffs in the newest update, while the others were nerfed.

Here’s the exact changes for all the LMGs in Warzone with Season 4 Reloaded:

  • M60 (BOCW)
    • Maximum Damage increased from 36 to 37
    • Headshot Multiplier increased from 1.5 to 1.6
  • MG 34 (MW)
    • Maximum Damage decreased from 31 to 29
    • Minimum Damage decreased from 28 to 27
    • Headshot Multiplier decreased from 1.5 to 1.4
    • Upper Torso Multiplier decreased from 1.1 to 1
  • MG 82 (BOCW)
    • ADS Speed decreased slightly
  • Light Machine Gun Alpha (MW)
    • Maximum Damage increased from 31 to 32
    • Maximum Damage Range decreased by 7%
    • Upper Torso Multiplier decreased from 1.1 to 1
  • SA87 (MW)
    • Upper Torso Multiplier decreased from 1.2 to 1.1
  • Light Machine Gun Alpha (BOCW)
    • Maximum Damage decreased from 34 to 33
    • Upper Torso Multiplier decreased from 1.1 to 1

SMGs get updated in Season 4 Reloaded

Season 4 Reloaded weapon changes continued with changes to the SMG weapon class in Warzone.

This update includes changes to Modern Warfare’s SMG Alpha, Cold War’s Ak-74u, LC-10, KSP, and more.

Some of the weapons in the SMG class received buffs, like the UZI, while the rest saw nerfs across the ranges, including nerfs to the MAC-10, MP5, and Nail Gun.

Check the list to see all the SMG updates:

  • AK-74u (BOCW)
    • Maximum Damage decreased from 35 to 31
    • Minimum Damage increased from 25 to 26
    • Headshot Multiplier decreased from 1.62 to 1.6
    • Upper Torso Multiplier increased from 1 to 1.1
    • Bullet Velocity increased by 5%
  • Submachine Gun Alpha (MW)
    • Minimum Damage increased from 25 to 26
    • Headshot Multiplier decreased from 1.62 to 1.47
  • Bullfrog (BOCW)
    • Maximum Damage decreased from 32 to 31
    • Headshot Multiplier decreased from 1.62 to 1.5
    • Left Upper Arm Multiplier increased from .9 to 1
    • Right Upper Arm Multiplier increased from .9 to 1
    • Left Upper Leg Multiplier increased from .9 to 1
    • Right Upper Leg Multiplier increased from .9 to 1
  • KSP-45 (BOCW)
    • Headshot Multiplier decreased from 1.62 to 1.57
  • LC10 (BOCW)
    • Maximum Damage decreased from 30 to 27
    • Minimum Damage decreased from 25 to 24
    • Headshot Multiplier decreased from 1.62 to 1.55
  • Mac-10 (BOCW)
    • Maximum Damage decreased from 24 to 23
    • Minimum Damage decreased from 20 to 19
  • Milano 821 (BOCW)
    • Recoil increased slightly
    • Maximum Damage range decreased by 12%
    • Headshot Multiplier decreased from 1.62 to 1.38
    • Upper Torso Multiplier decreased from 1.2 to 1.1
    • Lower Torso Multiplier decreased from 1.1 to 1
  • Submachine Gun Alpha (BOCW)
    • Maximum Damage decreased from 33 to 31
    • Minimum Damage decreased from 25 to 24
  • Nail Gun (BOCW)
    • Maximum Damage decreased from 50 to 46
    • Headshot Multiplier decreased from 1.62 to 1.45
    • Upper Torso Multiplier decreased from 1.28 to 1
  • Submachine Gun Echo (MW)
    • Maximum Damage decreased from 35 to 34
    • Minimum Damage increased from 25 to 26
  • PPSh-41 (BOCW)
    • Maximum Damage decreased from 28 to 26
  • ISO (MW)
    • Minimum Damage increased from 20 to 21
  • Submachine Gun Delta (MW)
    • Minimum Damage increased from 25 to 26
  • Fennec (MW)
    • Maximum Damage decreased from 25 to 24
    • Minimum Damage decreased from 20 to 19

Additional Changes – Snipers & Tactical Rifles

The Season 4 Reloaded update also includes some minor changes to the Cold War’s Swiss Sniper Rifle, along with changes to the headshot multiplier for the Tactical Rifles.

Here’s the Sniper Rifle & Tactical Rifle changes in Warzone Season 4 Reloaded:

Sniper Rifles

  • Swiss K31 (BOCW)
    • ADS animation updated
    • Now shares a base reticle with the ZRG 20mm

Tactical Rifles

  • Tactical Rifle Charlie (BOCW)
    • Headshot Multiplier decreased from 1.8 to 1.7
  • CARV.2 (BOCW)
    • Headshot Multiplier decreased from 1.7 to 1.6
  • M16 (BOCW)
    • Headshot Multiplier decreased from 1.8 to 1.6 

Raven to Monitor Weapon Balancing Closely

Raven has confirmed they will continue to monitor weapon balancing in Warzone closely and see how these Season 4 Reloaded updates effect the meta.

“Statistically, there will always be a ‘best weapon’. That is the nature of a competitive game. Players will seek out and employ any advantage they can, regardless of how miniscule it may be. We will take great care to ensure that the ‘best weapon’ never overstays its welcome and has effectiveness that scales with the skill of the handler. Conversely, there are also a great deal of players who prefer a myriad of options to choose from. Our goal is to provide exactly that. We will continue to compress outliers, both over and underperforming, until each Weapon is viable at the very least. We do not want players to feel they are at a distinct disadvantage for not conforming to the generally accepted ‘best weapon’.”

“We will be closely monitoring Weapon performance to ensure the game is in a healthy state following the biggest balance update in the history of Warzone.

For more information on the all of the changes, check the Warzone Season 4 Reloaded patch notes and stay tuned for updates.

Image Credit: Activision / Raven Software

Call of Duty: Warzone

All Warzone Pacific Caldera POIs in real life: Capital, Resort, more

Warzone Pacific’s Caldera map appears to be inspired by several real life locations, so here’s every Caldera POI and its inspiration.

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Similar to Verdansk, Warzone’s Pacific’s new Caldera map appears to be inspired by real locations from the Pacific and the Second World War. Here are all of the real-life locations that Caldera appears to be inspired by.

Many locations from Warzone’s original Verdansk map are inspired by real-life locations, such as the Stadium, Array, and Nakatomi Plaza. It appears that Raven Software has taken a similar approach with Caldera, plucking many of its POIs straight out of Hawaii.

Thanks to Reddit user Metaforze, we can see all of the locations that Warzone Pacific’s Caldera map appears to be inspired by, including the Capital City and Resort.

Caldera Capital – Ali’iolani Hale

The Capital POI is clearly inspired by the Ali’iolani Hale building in downtown Honolulu, Hawaii.

The building has roughly the same shape as Caldera’s capital building, with the buildings and balconies being in the exact same place. Plus, it even has the same clock tower with a flag pole mounted on top.

Caldera Peak – Haleakalā Observatory

Caldera has much more elevation than Verdansk, and the highest point is marked by a “military battery installation” on top of a dormant volcano that appears to be inspired by the Haleakalā Observatory in Maui, Hawaii.

While not being an exact recreation, it’s likely that Haleakalā Observatory is a source of inspiration. The Observatory was built in the 60s but has a similar round shape and white color to Cladera’s Peak – plus it also lies on the summit of a dormant volcano.

Caldera Terminal – Ford Island Control Tower

Caldera’s airfield is overlooked by a tall control tower that bears a striking resemblance to the Ford Island Control Tower in Pearl Harbor.

Although not as tall or narrow, Caldera’s tower has the same red control room at the top, and platforms all the way up. Many Warzone players weren’t huge fans of Verdansk’s air traffic control tower, so hopefully, this is better received.

Caldera Royal Cabana Resort – Royal Hawaiian hotel

Warzone Pacific’s Royal Cabana Resort appears to be heavily inspired by the Royal Hawaiian hotel in Honolulu, Hawaii.

Being similar in both shape and name, the Royal Cabana Resort has a similar bell tower to the Royal Hawaiian. We’ll need to wait until the map releases on December 8 to see if there are any more similarities.

Caldera Shark’s Lair Submarine Pen – Lorient Submarine Base

Caldera’s Shark’s Lair Submarine Pen, also included in Vanguard, is clearly inspired by the Lorient Submarine Base in Lorient, France.

This Submarine Base was used throughout the Second World War to harbor U-Boats, and it seems Raven Software has recreated it in the Pacific. It has almost exactly the same shape, with similar gunner mounts on top.


Caldera arrives with Warzone Pacific Season 1 on December 8, and it’s likely the community will find even more IRL locations once they’ve had proper time to explore.

Image Credits: Activision / Wikimedia Commons / Janine & Uploaded by Fæ via Wikimedia Commons

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Call of Duty: Warzone

Forgotten MW SMG still top-tier in Warzone Season 6

Warzone players are looking to send Verdansk off with a bang and there’s no better way to do that than with this forgotten MW Submachine Gun. 

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Utilizing this forgotten MW SMG is sure to bring back memories of Verdansk’s early days before players shift to Warzone Pacific: Caldera. 

With so much focus on which weapons are “meta”, some pretty powerful options are often overlooked. Call of Duty data expert TrueGameData recently discovered the resurgence of a forgotten MW Submachine Gun. 

The weapon in question is MW’s AUG. The data suggests that the AUG is still a force to be reckoned with. The AUG’s fire rate may not be as quick as other weapons in its class, even so, it is certainly one of the hardest-hitting SMGs around. 

The AUG had a brief moment of moderate usage as a weapon in Warzone until it disappeared altogether. With the TrueGameData loadout below the weapon can make a triumphant return. 

If you’re looking to give the AUG a try you should know that it doesn’t feel like other Submachine Guns. The AUG is much less mobile and quick to fire than other MW Submachine Guns. This might throw you off for a match or two but once you get the hang of the AUG, you’ll be shredding in no time.

The loadout focuses on utilizing the AUG’s already amazing base damage capability. Accuracy, range, and damage may not be the first thing that comes to mind when using an SMG, but the AUG certainly brings these qualities to the table. 

TrueGameData MW AUG Warzone loadout 

  • Muzzle: Monolithic Suppressor
  • Laser: Tac Laser
  • Optic: Solozero Optics Mini Reflex
  • Magazine: 5.56 NATO 30-Round Mags
  • Perk: Sleight of Hand

The 5.56 NATO 30-Round Mags might seem like a strange choice for a Warzone Submachine Gun. However, the Sleight of Hand perk will compensate for the below-average mag size. 

This AUG can be utilized up close with a fantastic TTK or it could be used at greater distances. Thanks to the Solozero Optics Mini Reflex and Monolithic Suppressor, accuracy and damage range won’t suffer at medium range.

Of course, the Tac Laser is a Warzone staple as it boosts ADS speed and increases aiming stability. 

Given that the AUG could perform well at medium range, this loadout is best complemented by a long-range rifle. In the video, TrueGameData opts for the Swiss K31. Use the AUG as sniper support and you’ll devastate Verdansk. 


If you enjoyed this Warzone loadout, check out more loadouts that can dominate enemy players. 

Image Credit: Activision / Raven Software / TrueGameData

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Call of Duty: Warzone

Warzone Pacific Caldera map introduces fascinating new use for Molotovs

Warzone Pacific’s map Caldera is almost here. The latest promotional video may have even hinted at a new use for Molotov Cocktails.

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A new promotional video for Warzone Pacific Season 1 has revealed an interesting Molotov strategy that gives the equipment a new use.

Warzone and Vanguard’s first season is almost here, with players continuing to participate in the Secrets of the Pacific event on Verdansk.

The new update will be bringing many changes to Warzone. Although some are concerned about the Loadout Drop changes, many are excited for Warzone Pacific. As well as Gas Mask buffs, it seems the Molotov equipment will be getting a new use.

There’s been a lot of promotion for Warzone Pacific, with the official launch coming on December 8 for those with early access.

Players are excited to get to grips with the brand new map, Caldera, which is sure to have loads for players to discover.

We’ve had information on all the POIs that players will see, but a new promotion video posted by charlieINTEL on Twitter showed a “postcard from Caldera,” which may have hinted at a new use for the Molotov equipment.

Molotovs on Warzone Pacific Caldera map

Molotovs have always been pretty great. Players will often use them to get enemies out of corners or even finish off downed players. They set the floor ablaze which acts as a trap for some time so that players can block paths as well.

Despite all these utilizations, Caldera may be bringing a brand new use for them. In the postcard, some information is detailed about an unknown person arriving on Caldera. They say that they have “discovered a fun trick with Molotovs: throw ’em into water and they become smoke grenades! Highly recommend”

This can’t be confirmed until the map is out, but it would make sense considering the developers have intentionally decided to include it within a promotional video for the new map.

Further, the fact that the unknown character on Caldera is highly recommending that players try this makes it even more likely.

We’re unsure how strong this strategy will be, but it’s interesting that Caldera will be offering new gameplay mechanics like this. Could there be more hidden features for players to find upon release?

For more on Warzone, check out FaZe Swagg’s AN-94 loadout.

Image Credits: Activision / Raven Software / Sledgehammer Games

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