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Call of Duty: Warzone

Warzone Season 5 Reloaded weapon buffs & nerfs: ARs, Krig, M16, SMGs, MP5, more

Warzone’s Season 5 Reloaded update includes significant balancing changes to a number of weapons, including C58, SMGs, M16, and more.

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Call of Duty: Warzone Season 5 Reloaded is here, and the team at Raven Software have included made some major changes to the weapons and weapon balancing within Verdansk, with buffs and nerfs for a number of guns across Modern Warfare & Cold War weapons.

Raven Software has ben keeping the weapon meta fresh in Warzone as part of different updates, allowing a better balance of the overall weapons.

With the launch of the Season 5 Reloaded patch in Warzone on September 8, Raven Software has made a number of adjustments to the weapons in the game, across both Black Ops Cold War and Modern Warfare weapons.

Raven’s patch notes describes how they decided to make changes for Season 5 Reloaded:

“While assessing the power level of BOCW Weapons, we have observed some disparities between ease of use and efficacy. The Krig 6 (BOCW) has shown an impressive performance at just about every engagement range. While we believe it is important to have a wide array of Weapons which can be utilized by players of all skill levels — it is critical to the health of the game that their effectiveness scales appropriately with the skill required to wield them.

If players can be as effective with a Weapon that is pinpoint accurate that has a marginally slower Time to Kill potential than the hardest to wield Weapons, why would they choose another? As we continue to address these Weapons, we will also be making adjustments to BOCW attachments that offer Recoil Control. We feel these changes will provide a fairer, more diverse long-range landscape.

Warzone Season 5 Reloaded Weapon Changes

Assault Rifle updates in Warzone Season 5 Reloaded

Raven has made numerous changes to assault rifles, with emphasis on changes to Cold War’s ARs, in the Season 5 Reloaded update.

The newest update includes updates for Modern Warfare’s AR Bravo and a nerf for the Cold War’s C58 rifle.

Other Assault Rife changes in Season 5 Reloaded include updates for the Groza, Krig, and EM2 in game. There’s a buff included for the Krig, which stabilizes its recoil pattern.

Here’s the full list of Assault Rifle Changes:

  • C58 (BOCW)
    • Recoil adjusted

High damage Weapons like the C58 (BOCW) tend to adhere to a lower Rate of Fire and higher Recoil, which generally balances out their hasty Time to Kill potential. Much like the Krig 6 (BOCW), the C58 (BOCW) was a tad easier to control than we feel is appropriate for a Weapon with its damage profile. While “Recoil adjusted” can be rather nebulous, the exact details of these changes can often be difficult to quantify with numbers alone. While the C58’s (BOCW) Recoil has been increased slightly, the majority of this change will be felt in the Recoil Pattern deviation. When this deviation is increased, it can create subtle shifts which become increasingly difficult to compensate for given distance from the target.

  • EM2 (BOCW)
    • Base Optic eye position retracted

The EM2 (BOCW) is not receiving a direct reduction to its efficacy with this change. However, it will result in the Base Optic being a less suitable substitute for higher magnification optics. This, however, in conjunction with the changes to Recoil Control barrels will make the EM2 a slightly less viable option to lesser skilled marksmen.

  • Assault Rifle Bravo (MW)
    • Upper Torso Multiplier decreased from 1.1 to 1

To the dismay or surprise of some, our data suggests that the Assault Rifle Bravo (MW) is an absolute monster. The Assault Rifle Bravo (MW) will still be capable of achieving an extremely low Time to Kill, though that speed will now be locked behind an additional Headshot. Changes like these align more closely with our goal to shift consistently acquirable TTKs out of the 300ms range.

  • Groza (BOCW)
    • Sprint to Fire Speed increased by 15%

The Groza (BOCW) has not yet fulfilled the role we had intended for it. As a more ‘bruiser’ oriented, AR-SMG hybrid, its slow base Sprint to Fire Speed has continued to hold it back considerably. With this change, it will be able to more reliably contest SMGs in short-range engagements.

  • Krig 6 (BOCW)
    • Maximum Damage decreased from 30 to 29
    • Mid Damage now 25
    • Minimum Damage decreased from 25 to 23
    • Weapon Kick adjusted

The vast majority of kills with the Krig 6 (BOCW) take place within its Max Damage Range, which unsurprisingly, is the longest of all BOCW Assault Rifles. This change will affect most Time to Kill breakpoints within its Maximum Damage Range by one bullet. Additionally, we have added a third Damage Range. Which is a change we do not suspect to be immensely impactful, as builds that extend Damage Range could push the Mid Damage Range out to nearly 100 meters — which is well beyond the average kill distance for the Krig 6 (BOCW). Though, it is not all bad for the Krig 6 (BOCW); we have reduced some of the Weapon’s ‘bounciness’ while firing which we feel makes it more enjoyable to use.

SMG changes in Warzone Season 5 Reloaded

Raven Software has made certain adjustments to Warzone’s SMGs to allow for better balance set between the weapons in the category.

The SMG changes in the Season 5 Reloaded update effect both Modern Warfare & Cold War weapons, including the OTs 9 & PPSH. Another nerf for Modern Warfare’s MP5 also included in the update.

Here’s the full changes for SMGs in Warzone with Season 5 Reloaded:

  • Submachine Gun Charlie (MW) with 10mm Auto 30-Round Mags
    • Maximum Damage decreased from 34 to 31

This Maximum Damage change mirrors the adjustment to the base Submachine Gun Charlie (MW) made earlier this season.

  • OTs 9 (BOCW)
    • Maximum Damage Range decreased by 6.2%

The OTs 9 (BOCW) might be a bit stronger than we would like, but we would first like to see how this change broadly impacts the Weapon’s viability. The OTs 9 (BOCW) was always intended to be the quintessence of barrel stuffing Submachine Guns. A Submachine Gun that was intended to challenge Shotguns within their Effective Damage Range. We believe it is achieving that, but its Maximum Damage range, while shorter than each other BOCW SMG, might still be too long. We will continue to closely monitor the performance of the OTs 9 (BOCW) following this change.

  • PPSh-41 (BOCW)
    • Weapon Kick adjusted
    • ADS Sway adjusted

While firing the PPSh-41 (BOCW), the Weapon could kick in a manner that would make it difficult to gauge bullet directionality. This is a subtle change that will have a significant impact on the ability to reliably line up shots.

Tactical Rifles updated in Warzone Season 5 Reloaded

Season 5 Reloaded weapon changes continued with changes to the Tactical Rifles weapon class in Call of Duty: Warzone.

This update includes changes to Black Ops Cold War’s Tactical Rifles, including M16 and DMR. The balancing was a fix of nerfs and buffs, depending on the weapon.

Check the list to see all the Tactical Rifle updates:

  • Tactical Rifle Charlie (BOCW)
    • Recoil decreased

The Tactical Rifle Charlie (BOCW), and many other Tactical Rifles have remained out of the spotlight for nearly three seasons. Given that, we feel now is a good time to reassess their effectiveness, cognizant of the razor’s edge of balance on which Burst Weapons exist. While this change will make the Tactical Rifle Charlie (BOCW) far easier to stay on target with, the reduction in effectiveness to Titanium barrels remains intact, which heavily contributed to the dominance of the Tactical Rifle Charlie (BOCW) and M16 (BOCW) several seasons ago.

  • DMR 14 (BOCW)
    • Recoil adjusted

Rather than an outright ‘decrease’ to Recoil, this change is more of a rework. The DMR 14 (BOCW) has languished since its changes in season one, but it has not been forgotten. Expect the DMR 14 (BOCW) to feel like a new Weapon. Semi-auto Weapon enthusiasts rejoice, as the DMR 14 (BOCW) may see a real resurgence following this change.

  • M16 (BOCW)
    • Weapon Kick decreased

Of the Tactical Rifles adjusted in this patch, the M16 received the smallest change. This is partly because we feel the M16 (BOCW) is already in an acceptable spot for Burst Weapons.

  • Type 63 (BOCW)
    • Headshot Multiplier decreased from 2.1 to 1.58
    • Neck Multiplier increased from 1.2 to 1.58
    • Upper Torso Multiplier decreased from 1.2 to 1
    • Lower Torso Multiplier decreased from 1.1 to 1
    • Weapon Kick decreased

The Type 63 (BOCW) has become quite infamous recently — and for good reason. With a single Headshot, Time to Kill could be reduced to 332ms and with two, a mind boggling 166ms. A speed which only Sniper Rifles could compete with a TTK of 0 (only the travel time of the bullet). This should put into perspective how out of line the Type 63 (BOCW) was. While these changes seem extreme, a TTK of 332ms is still possible, it will just require three headshots instead of one.

Additional Weapon Changes – Snipers & LMGs

The Season 5 Reloaded update also includes some minor changes to the Cold War’s Sniper Rifles, along with smaller changes for one LMG.

Here’s the Sniper Rifle & LMG changes in Warzone Season 5 Reloaded:

Sniper Rifles

  • Swiss K31 (BOCW)
    • Recoil adjusted

We have improved the firing Recoil behavior for the Swiss K31 (BOCW). We expect this change to go largely unnoticed as it does not have a measurable impact on the Weapon’s effectiveness but should improve its overall feel.

  • ZRG 20mm (BOCW)
    • Recoil adjusted

Much like the Swiss K31 (BOCW), the ZRG 20mm (BOCW) has received some changes to its firing Recoil behavior to ensure that it looks, sounds, and most importantly feels like one of the baddest Sniper Rifles in Verdansk.

Light Machine Guns

  • Light Machine Gun Alpha (BOCW)
    • Recoil increased slightly

And that’s a wrap on the weapon changes as part of Season 5 Reloaded. The variety of weapons and meta continues to shift as Raven Software looks to balance out the offering in game.

For more information on the all of the changes included in the update, check the Warzone Season 5 Reloaded patch notes and stay tuned for updates.

Image Credit: Activision / Raven Software

Call of Duty: Warzone

Warzone players keep getting frozen in place by Fortune’s Keep’s broken areas

Certain areas of Warzone’s Fortune’s Keep map are proving deadly as players are getting completely frozen in place.

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Warzone players love Season 4’s Fortune’s Keep map, but certain areas of the map are ruining the experience by completely locking players in place.

Warzone’s smaller Rebirth Island map has always been a hit, and Season 4’s Fortune’s Keep has emulated its success. Players love the bright Mediterranean color scheme, parkour spots, and dynamic gameplay.

However, a few frustrating issues have gotten in the way. Players are finding their way under the map and behind walls for cheap kills, and now players are getting trapped in place by broken spots on the map.

As we can see in the video from Reddit user Gerbytron, they went prone in a corner to hide from an Airstrike but ended up completely stuck in the corner. As they tried everything they could to wriggle free, the final opponent stumbled across them lying face-first into a wooden crate and quickly ended their suffering.

Several players took to the comments to confirm that this wasn’t a one-off, with another user confirming they also got stuck in the Watchtower at Fortune’s Keeps Winery POI.

illmatic_gg claimed that a street curb managed to trap them in place, and Evberkel has been caught in a window a couple of times. “I feel like [Fortune’s Keep] has a lot of spots like this that you just get stuck in,” explained ultra_zagan.

But there do seem to be a couple of ways that you can wrench yourself free from these broken spots. One user explained that using a Stim can release you, but said that it doesn’t always work. Plus, if you have a Self-Revive, you can down yourself with an explosive and then crawl away to self-res.

Raven Software have fixed issues like this, including the dreaded Buy Station freeze glitch, in the past, so hopefully, players won’t be getting trapped in place for much longer.

The next major update is Season 4 Reloaded, scheduled for late July, but there might be a few bug fixes and balance changes ahead of the mid-season update.

Image Credit: Activision

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Call of Duty: Warzone

Best KG M40 loadout for Warzone Pacific Season 4

Here are the attachments, Perks, and Equipment you need for the best loadout for the KG M40 Assault Rifle in Warzone Pacific Season 4.

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The KG M40 Assault Rifle has become a viable pick in Warzone Pacific Season 4, and here are the right attachments, Perks, and Equipment needed to build the best KG M40 loadout.

The KG M40 first arrived in Warzone Pacific Season 2 and was recognized for its extremely low recoil, but it didn’t gain much popularity due to the competitive Assault Rifle meta that was present at the time.

However, numerous Warzone experts feel that this is the easiest weapon to use in Season 4 and could be the new meta following its recent buffs. We’ll go over the right attachments, Perks, and Equipment for the best KG M40 loadout in Warzone Pacific Season 4.

Best Warzone KG M40 loadout attachments

  • Muzzle: MX Silencer
  • Barrel: Reisdorf 720mm Shrouded
  • Optic: SVT-40 PU Scope 3-6x
  • Stock: Krausnick 12V
  • Underbarrel: M1941 Hand Stop
  • Magazine: 8mm Klauser 60 Round Drums
  • Ammo Type: Lengthened
  • Rear Grip: Polymer Grip
  • Proficiency: Tight Grip
  • Kit: Fully Loaded

We’ll kick off this Warzone Pacific KG M40 loadout by improving the bullet velocity, damage range, and recoil control with the help of the MX Silencer muzzle and Reisdorf 720mm Shrouded barrel.

You can control the recoil even more manageable by equipping the Krausnick 12V Stock and M1941 Hand Stop. The 8mm Klauser 60 Round Drums and Lengthened ammo give you more bullets and improve the weapon’s range even further.

Combining the Polymer Grip and Tight Grip Perk allow your KG M40 to get more accurate the longer you fire. Then, Fully Loaded will give ensure that you start off the match with max ammo.

Finally, we picked the SVT-40 PU Scope 3-6x as our choice of optic so that you can use its magnification to pick off enemies from a distance.

Best Perks & Equipment to use with Warzone KG M40

  • Perk 1: E.O.D
  • Perk 2: Overkill
  • Perk 3: Amped
  • Lethal Equipment: Throwing Knife
  • Tactical Equipment: Stim

Explosives can cause serious problems, so you’ll need to equip E.O.D in order to survive any grenades, rockets, or Semtex that enemies will throw your way. Overkill will let you pair the KG M40 with a close-range option like the Marco 5.

Amped will make swapping between the two weapons instantaneous. Coming to Equipment, the Throwing Knife is handy for quickly killing downed enemies, and the Stim will replenish your health and allow you to move much faster.

How to unlock KG M40 in Warzone

Warzone Pacific’s KG M40 Assault Rifle can be obtained by completing an unlock challenge that requires you to earn 3 double kill medals with an Assault Rifle in a single match 15 times.

Best alternatives to the KG M40 in Warzone

If you’re looking for a great alternative to the KG M40 in Warzone then the XM4 is a top-tier choice for quickly eliminating enemies in long-range combat.

The AS44 has become a great choice in Season 4 and you can use it to dish out a ton of pain to your opponents.


For more Warzone, check out FaZe Swagg’s loadout for Advanced Warfare’s OP ASM1 Speakeasy as well as everything we know about Warzone 2.

Image Credit: Activision / Raven Software

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Call of Duty: Warzone

CoD Warzone 2: Leaks, rumors, platforms & release window

Activision are developing Warzone 2, so here’s everything we know about the sequel to CoD’s popular battle royale.

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Activision have confirmed a sequel to Warzone will be coming, and here’s everything we know about Warzone 2, including all leaks, rumors, and the release window.

Call of Duty: Warzone has changed significantly since its March 2020 release, with the game receiving every weapon from Black Ops Cold War as well as Vanguard, Verdansk getting nuked, and the setting now taking place in the Pacific.

Now, Activision are looking at moving the battle royale title on further, as they have confirmed that along with Modern Warfare 2, Warzone 2 is also in the works.

Here’s everything we know about Call of Duty: Warzone 2.

What is Call of Duty: Warzone 2?

Call of Duty: Warzone 2 is the sequel to CoD’s hit battle royale, which is set to bring “new technology, new features, and new gameplay that work seamlessly together.”

Warzone 2 will be closely related to Modern Warfare 2, featuring “Modern Warfare II content and systems with brand-new progression and inventories.”

When could Warzone 2 release?

Activision have confirmed that Warzone 2 is set to release later this year, 2022, after the release of Modern Warfare 2 on October 28.

Many believe Warzone 2 could follow the same release pattern as its predecessor, releasing around five months after (Modern Warfare 2019).

We don’t yet have an official release date for Warzone 2, but as more information is released we will be sure to update this piece.

Warzone 2 platforms

Warzone 2 will be released on both current and last-gen consoles, as well as Battle.net and Steam for PC. Following in Modern Warfare 2’s footsteps, Warzone 2 will be available on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. Activision confirmed the news on June 8 as they look to provide a wide-reaching experience across both titles.

While Tom Henderson’s previously stated that Warzone 2 will only be on current-gen and PC, he also said there’s a “possibility” that it will also release on previous-gen consoles too.

While Warzone 2 will be a “completely new game for better hardware,” he said it’s possible that they will release a separate previous-gen version without cross-generation play. DICE did a similar thing with Battlefield 2042, where previous-gen consoles received a scaled-back version.

We would expect improved visuals, and maybe even the highly-requested FOV slider on next-gen consoles. He said that “it’s believed this move is to finally move over to current-gen hardware in the best way possible.”

Warzone 2 gameplay

Henderson claims that Warzone 2 will be a “clean slate” which means “starting again, scrapping everything like weapons, operators etc.”

He said that “Warzone 2 is basically a new COD title,” and players should “look at it as a sequel.” Activision later confirmed that Warzone inventory including current weapons, Operators, Perks, and Killstreaks will not transfer over to Warzone 2.

On May 18, players received plenty of new information concerning possible Warzone 2 gameplay. For starters, leakers Henderson and NerosCinema both reported that Warzone 2 will come with loadout drop changes.

A new mechanic called Strongholds is set to alter the way players receive their loadouts. According to leaks, players can approach one of the 20-30 Stronghold areas on the map and complete a set of objectives. Once these objectives are complete they’ll gain access to their loadouts.

Some of the reported objectives involve defusing a bomb or defeating AI enemies. Strongholds will surely add a new layer of strategy to Warzone as each Stronghold can only be captured once per game.

According to the same report, looting will also undergo changes and resemble the system used in Black Ops 4’s Blackout. Supposedly, you won’t spawn in with any armor and you’ll need to find a satchel to equip plates.

This isn’t the only feature that could be returning from previous CoD titles as Pro Perks could also appear. These boosted Perks first arrived in 2009’s Modern Warfare and they provide additional features that will benefit players. NerosCinema believes they’ll make their way to Warzone 2.

It seems Warzone 2 could also borrow from competitors by reportedly introducing a bag system for inventory management, similar to Apex Legends or PUBG.

Furthermore, Call of Duty devs have confirmed that the RICOCHET anti-cheat system will be available in both Modern Warfare 2 and Warzone 2 at launch. This should provide a fresh opportunity for players looking to play a cheater-free battle royale from the start.

Warzone 2 maps

At the time of writing, there’s no official confirmation concerning the maps that players will be able to drop into when Warzone 2 finally launches. But there have been a handful of leaks that might shed some light on possible POIs.

Industry insider Tom Henderson has reported that four classic Modern Warfare 2 maps are set to return as POIs for the Warzone 2 map. Once again, this information has not been confirmed but Henderson believes that High Rise, Quarry, Terminal, and Afghan are the four maps that will feature in Warzone 2.

Later Henderson would go on to reveal what he believed to be all 18 Warzone 2 POIs. He couldn’t go into specifics about each one, but he did share the names of each one:

  • Oasis
  • Wartorn
  • Quarry (Quarry)
  • Oilfield
  • Modern City (Highrise)
  • Caves (Afghan)
  • Dam
  • Marshes
  • Harbor
  • Sira
  • Observatory
  • Mountain town (possibly Favela)
  • Graveyard
  • Oldtown
  • Shipwreck
  • Fishtown
  • Fort 
  • Airport (Terminal)

Nothing is confirmed here, and there is also every chance that the names of these POIs could change ahead of release. He also stated that there could very well be more than just four MW2 maps that appear, so some of these POIs could hide another classic map from 2009.

Continuing with the leaks, TheMW2Ghost shared a recreation of what they claim to be the Warzone 2 map.

The map lacks detail at this stage, but it shows what appear to be roads passing through the map. In addition, there’s a large river cutting through the middle of the map. While this isn’t official artwork they claim that it is a “remake based off of the actual map image.”

While we don’t have official images of the map as of yet, Tom Henderson also revealed a drawing of the map that highlights map information from the industry insider.

As you can see the map is set to be on the coast similar to Verdansk, and the POIs by the water could make use of the new swimming mechanic that is expected in Warzone 2.

When speaking of the map size, Henderson said “it does seem bigger than that of Verdansk and Caldera, especially considering if the grid reference is accurate.” Henderson also claimed that Warzone 2 would share the same map with Modern Warfare 2’s DMZ game mode.

On July 2, a major Modern Warfare 2 leak revealed images of several multiplayer maps including Ground War maps. As previously mentioned by Infinity Ward, Ground War maps will come together to form the new Warzone 2 map.

Hydro was the first Ground War map to leak, and the image above showcases a desert landscape with water flowing through the center. Given that Infinity Ward confirmed the Warzone 2 engine will support swimming, don’t be surprised to see many POIs featuring water.

The next map that was a part of the Ground War leak is Fishtown. If we take the name of the map into account this could turn out to be a port city of some sort. The image already reveals a beach that trails off right before we see the shore.

The final Ground War map revealed in the leak is called Sira. Sira looks much less rural than the previous two maps, with a modern-looking facility taking center stage. There is still evidence of a tropical environment given the number of palm trees in the image.

Will Warzone still exist after Warzone 2 releases?

Activision have confirmed that Warzone will continue to exist after Warzone 2 is released: “Warzone will continue as a separate experience that will include a continuation of player progression and inventories within that Warzone experience.”

Having said that, Warzone 2 will be a brand new game, separate from the original, meaning that player inventories will be reset.

For more details, Check out our piece on whether the inventory will carry over to Warzone 2 from Warzone.


For more Warzone content, check out the best SMGs you can use in Warzone.

Image Credit: Activision

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