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Call of Duty: Warzone

Warzone Season 5 update patch notes: new Perks, Verdansk updates, new weapons

Warzone Season 5 is here, so here’s everything to know about the new season, including patch notes, new weapons, and New Perks.

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Raven Software has released the Season 5 Update, version 1.40, for Call of Duty: Warzone on August 12, which will bring a variety of new content to the Battle Royale, including the two new perks and more updates.

Season 5 of Warzone includes the all new Season 5 Battle Pass, with 100 fresh tiers, new Satellite Broadcast Stations in Verdansk, two new Warzone-exclusive perks, and more updates across the game.

Raven Software has now posted the patch notes for the new update. The new update went live on August 12 at 9PM PT on all platforms with the Season 5 content now available.

Black Ops Cold War’s Season 5 update went live August 11 at 9PM PT with patch notes available.

The patch notes and information below are only applicable to Call of Duty: Warzone.

Warzone Season 5 Update Size

  • PlayStation 5: 13.7 GB
  • PlayStation 4: 13.7GB
  • Xbox Series X|S: 13.6 GB
  • Xbox One: 13.6 GB
  • PC: 19.3 GB (Free-to-play) / 20.8 GB (Warzone & Modern Warfare)

Note: These download sizes are for players who have the latest live patch installed. PC users will also need 19.2-20 GB of additional space on their hard drive for the patch copying process; this is only temporary space that is reclaimed upon completion of the patch installation and is not an additional download.

Warzone Season 5 Patch Notes

Playlist

Adding:

  • Rebirth Island – Mini Royale – Trios

Removing:

  • Verdansk – LTM – Payload

Keeping:

  • Rebirth Island – Resurgence – Quads
  • Verdansk – Blood Money – Quads

Battle Pass

The Season Five Battle Pass is complete with 100 Tiers that include two free functional Weapons, a new Operator, new Weapon Blueprints, new Operator Skins, and a whole lot more. 

Those who purchase the Battle Pass Bundle within the first two weeks of Season Five will receive a bonus Legendary Operator Skin for Kitsune — “Kyubi”.

Below are some of the elements included in the Season Five Battle Pass:

  • Tier 5 
    • “Great Emperor” Legendary FFAR 1 (BOCW) Blueprint
  • Tier 15
    • EM2 (BOCW) Weapon Unlock
  • Tier 18
    • “Tea Time” Epic Magnum (BOCW) Blueprint
  • Tier 21
    • “Battle Bronze” Legendary XM4 (BOCW) Blueprint
  • Tier 27
    • “Toad Nugget” Legendary Bullfrog (BOCW) Blueprint
  • Tier 31
    • TEC-9 (BOCW) Weapon Unlock
  • Tier 38
    • “Flash Tattoo” Epic QBZ-83 (BOCW) Blueprint
  • Tier 42
    • “Silent Reel” Legendary Milano 821 (BOCW) Blueprint
  • Tier 50
    • “Scuba Diver” Rare Baker Skin
  • Tier 51
    • “Death Touch” Epic EM2 (BOCW) Blueprint
  • Tier 55
    • “Red Torpedo” Legendary Krig 6 (BOCW) Blueprint
  • Tier 59
    • “Tropic Punch” Epic TEC-9 (BOCW) Blueprint
  • Tier 65
    • “Silent Roar” Legendary Streetsweeper (BOCW) Blueprint
  • Tier 69
    • “Turntable” Epic Charm
  • Tier 71
    • “Low Rider” Legendary Groza (BOCW) Blueprint
  • Tier 76
    • “Noble Knight” Legendary Sniper Rifle Charlie (BOCW) Blueprint
  • Tier 81
    • “Maple Leaf” Legendary Handgun Charlie (BOCW) Blueprint
  • Tier 85
    • “Death Angel” Legendary DMR 14 (BOCW) Blueprint
  • Tier 89
    • “Pincer Spike” Legendary Combat Knife (BOCW) Blueprint
  • Tier 90
    • “Falcon” Epic Wolf Skin
  • Tier 94
    • “80s Hits 3” Legendary War Track
  • Tier 95
    • “Geomatik” Ultra EM2 (BOCW) Reactive Blueprint
  • Tier 97
    • “Hacked Console” Legendary Charm
  • Tier 99
    • “Crimson Samurai” Legendary Emblem
  • Tier 100
    • “Goldleaf” Ultra Kitsune Skin
    • “Microchip” Legendary TEC-9 (BOCW) Blueprint
    • “Spoiled Envy” Legendary Vehicle Skin
    • “Carbon Envy” Legendary Vehicle Skin
    • “Season Five” Legendary Emblem

Map

New Points of Interest:

  • Mobile Broadcast Stations
    • These POIs can be found in a variety of locations in Verdansk, differing from match-to-match to keep one area from being signal boosted by the rewards they offer. See what they’re all about by going closer to them, but be sure to keep your head and tune out the broadcast each one emits…
  • [[REDACTED]]
    • [[REDACTED]] has gone off grid and reports suggest [[REDACTED]] is doing [[REDACTED]] in Verdansk – what, we do not know. This is an unauthorized [[REDACTED]] that could jeopardize our [[REDACTED]] in discovering and stopping Stitch.

New Gulag: Rush:

  • Based on the classic Black Ops II map, this layout is comprised of the main speedball arena.

Red Doors:

  • Beware of these doors sending you to unexpected locations other than the main room. This may have something to do with those Mobile Broadcast Stations seen around Verdansk…

General

  • [Console Only] High-resolution textures are now delivered through On-Demand Texture Streaming. To enjoy a similar visual quality, enable this feature in the Options menu.
  • [PC Only] The Windows 7 operating system will stop being supported by Call of Duty®: Modern Warfare® and Call of Duty®: Warzone™ on September 8th, 2021.

Gameplay

  • Loot that spawns across Verdansk has been adjusted as follows…
    • New Gulag and in-game lobby loadouts
    • The Sentry Gun Killstreak can now be found in Supply Boxes
    • The TEC-9 (BOCW) and EM2 (BOCW) have been added to the loot pool
  • Players may now detach from an ascender before reaching their destination.

Perks:

  • Added:
    • Combat Scout – Slot 3 (Yellow)
      • Damaging an enemy briefly highlights and automatically pings them.
    • Tempered – Slot 2 (Red)
      • Armor Plates are reinforced and now absorb 75 damage instead of 50. Only two Armor Plates are needed for an Operator to be considered “fully armored.”
  • Adjusted:
    • Cold-Blooded – Slot 1 (Blue)
      • Undetectable by AI targeting systems and thermal optics. Does not trigger High Alert warning and negates Combat Scout.
      • This change only applies to Warzone.

Bug Fixes

  • Fixed additional collision issues with various elements across Verdansk allowing Players to exploit/peek/shoot through them.
  • Fixed visual issues with various elements across Verdansk causing them to disappear at certain angles or allowing light to shine through them.
  • Fixed an issue allowing Players to hide inside of cash drops.
  • Fixed an issue related to the in-game lobby causing Players to turn invisible for the duration of the match.
  • Fixed an issue where a Munitions Box could be dropped in the in-game lobby and persist to the live match.
  • Fixed an issue where a Player would lose their Weapons when reviving another player if the downed Player gave up.
  • Fixed an issue where a Player’s head would disappear when a Plunder bag was on their back.
  • Fixed an issue where Dismemberment was not working for the “Solar Flare” Blueprint.
  • Fixed an issue where new Text Chat options did not appear in the Accessibility Menu.
  • Fixed an issue where sniper glint would sometimes not appear.
  • Fixed an issue where the “Solar Flare” Blueprint wasn’t properly applied to the base Weapon.
  • Fixed an issue where the Bumper Ping Button Layout would ping when deploying a Field Upgrade.
  • Fixed an issue with the Steady Aim Laser descriptions for the AK-47 (BOCW) and C58 (BOCW).
  • Fixed an issue where Tracers were not present when using the “Solar Flare” Blueprint.
  • Fixed an issue with Akimbo Pistols would spawn with the left Weapon unloaded.
  • Fixed an issue with the OTs 9 (BOCW) dynamic icons.

UI, UX, More

  • Added a new Armor Box icon to better differentiate between Ammo Box and Armor Box.

Accessibility

  • Added the option to have Steady Aim Behavior be a toggle instead of a hold for Controller and KBM.
     
    • This accessibility feature supports motor disability by eliminating the need to hold a button for extended periods of time in order to stabilize scoped Weapons such as snipers. 
    • The setting has two options:
      • Hold: Press and hold to steady aim.
      • Toggle: Press to steady aim. Press again to stop.
         
    • Note: The setting cannot be used if the Change Zoom Shared Input setting is set to Steady Aim (Sprint/Tactical Sprint/Steady Aim Keybind in Warzone).

Weapons

New Weapons (BOCW):

  • EM2: Assault Rifle (Launch)
    • Full-auto assault rifle. Heavy British rifle with considerable kick and a built in low-zoom optic. Slow rate of fire and high damage makes the EM2 a solid choice for skilled marksmen.
    • Obtain the EM2 for free and ready to use in Black Ops Cold War and Warzone at Tier 15 of the Season Five Battle Pass.
  • TEC-9: Submachine Gun (Launch)
    • Semi-auto submachine gun. Improved accuracy from longer ranges with low recoil and a slower fire rate. Good damage output with moderate range.
    • Obtain the TEC-9 for free and ready to use in Black Ops Cold War and Warzone at Tier 31 of the Season Five Battle Pass.

The TEC-9 is a unique weapon, in that it sports two muzzles that alter its fire type. When properly equipped, the TEC-9 is highly effective at enabling aggressive hip fire play.

  • Cane: Melee (In-Season)
    • Lethal walking cane.  Where fashion meets function.  Adorned with a sterling silver lion’s head, this cane is easy to grip and deadly when swung.
    • Obtain via unlock Challenge or via Blueprint in the Store.
  • Marshal: Handgun (In-Season)
    • Break action pistol. Hand loaded double barrel pistol fires 12 gauge shells. Excellent damage at close range.
    • Obtain via unlock Challenge or via Blueprint in the Store.

New Weapon Unlock Challenges (BOCW):

  • MG 82: Light Machine Gun 
    • Using LMGs, kill 3 or more enemies without reloading in 15 different completed matches.
  • C58: Assault Rifle
    • Using Assault Rifles, get a Long Shot kill in 15 different completed matches.

Attachments

Magazines:

  • AMP63 (BOCW)
    • 20 Rnd
      • Ammo Capacity increased from 20 to 25
    • STANAG 25 Rnd
      • Ammo Capacity increased from 25 to 30
    • 20 Rnd Speed Mag
      • Ammo Capacity increased from 20 to 25
    • Salvo 23 Rnd Fast Mag
      • Ammo Capacity increased from 23 to 30

Operators

New Operators:

  • Kitsune: Warsaw Pact (Launch)
    • Get access to Kitsune for use in Black Ops Cold War and Warzone at Tier 0 in the Season Five Battle Pass and unlock an additional Ultra-Rarity Operator Skin at Tier 100.
       
  • Stryker: NATO (In-Season)
    • Get access to Stryker as part of upcoming Season Five Store Bundle offerings, to be detailed at a later date.
       
  • Hudson: NATO (In-Season)
    • Get access to Hudson as part of upcoming Season Five Store Bundle offerings, to be detailed at a later date.

Keep checking back with CharlieINTEL as we keep you updated with all the latest news on Warzone.

SOURCE: Raven Software // Image Credits: Activision / Raven Software

Call of Duty: Warzone

JGOD explains why Warzone’s Operation Monarch event “flopped”

Call of Duty expert JGOD has revealed why Warzone Pacific Season 3’s King Kong vs Godzilla event has been a “flop.”

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Warzone’s Operation Monarch brought King Kong and Godzilla to Caldera, and Call of Duty expert JGOD has explained why fans aren’t sold on the event.

The arrival of King Kong and Godzilla in Caldera shook things up in Warzone Pacific Season 3, with players gaining access to brand-new content like the S.C.R.E.A.M. Device killstreak and Operation Monarch LTM.

However, the event has received criticism from the Warzone community, with popular streamers like Dr Disrespect and NICKMERCS roasting it on social media. Now, Warzone expert JGOD has revealed why Operation Monarch could potentially hurt the game.

JGOD discussed Warzone’s Operation Monarch and why he believes the event “flopped,” criticizing the fact that the King Kong and Godzilla don’t interact with each other on Caldera.

The Warzone expert stated: “They don’t interact in any way, and a lot of times that they’re not even close enough where you could use one’s ability on the other.” He then suggested a few ways this problem could have been solved.

JGOD said: “I feel like there should have been choreographed fighting elements where maybe they come together, hit each other, but they don’t have a victor, and then maybe after you get a win, there would be a series of four different cutscenes.”

If players won matches, they could see Godzilla smacking King Kong and vice versa, a draw, or even MechaGodzilla showing up. This would incentivize fans to play well so that they could see the different cutscenes.

JGOD also compared Operation Monarch to Fortnite’s live events, arguing that Raven Software should have done something similar by making sure that players don’t have to battle each other.

He stated: “Basically, there’s no interaction between players in terms of being able to shoot each other, and you just participate in the event. I think a lot of people would have preferred just to have that event.”

The Call of Duty expert claimed that this would be a great way to get more people to join Warzone, as casual players wouldn’t have to worry about being shot down by enemies during the event.

JGOD pointed out the benefit of being able to level up weapons fast in Operation Monarch but claimed that the event was a “flop” because most of the Warzone community feels that the marketing didn’t match the end result.

As with Warzone’s other live events, Operation Monarch will remain available in Warzone Pacific Season 3 for a limited time.

For more Warzone content, check out how to get the Apex Phase Rifle Owen Gun Blueprint in Warzone as well as the best C58 loadout for CoD: Warzone Pacific Season 3.

Image credits: Raven Software / JGOD

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Call of Duty: Vanguard

How to get Apex Phase Rifle Owen Gun Blueprint in Warzone & Vanguard

Here’s how to unlock the Apex Phase Rifle Owen Gun Blueprint in Warzone and Vanguard – the most expensive Blueprint ever.

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Vanguard and Warzone players can unlock the Apex Phase Rifle Owen Gun Blueprint as part of the Godzilla vs King Kong collaboration. It’s set to be the most expensive weapon Blueprint ever, so here’s how to get your hands on it.

Vanguard and Warzone players have been loving the Kong, Godzilla, and Mechagodzilla skins and bundles, but there’s one more Operation Monarch cosmetic for players to unlock — the Apex Phase Rifle Blueprint.

Although announced alongside the Season 3 Battle Pass, the devs didn’t reveal which gun it would be for, nor what it looked like. Now, thanks to an email sent out by Activision, we know that the Apex Phase Rifle Blueprint is for the Owen Gun, which is arguably one of the best SMGs in Warzone.

The Owen Gun Blueprint isn’t a straightforward unlock and you’ll need to put down a hefty amount of CoD Points, so here’s how to get your hands on it in Warzone and Vanguard.

How to get Apex Phase Rifle Owen Gun Blueprint in Warzone & Vanguard

Unlocking Warzone‘s Apex Phase Rifle Owen Gun Blueprint is unique in that you need to purchase all three of the Kong, Godzilla, and Mechagodzilla bundles.

Even though Operation Monarch ends on May 25, you’ll have until June 16 to purchase all three bundles and claim the Apex Phase Rifle.

How much is the Apex Phase Rifle Owen Gun Blueprint?

As players need to purchase all three of the Godzilla vs Kong bundles, the Apex Phase Rifle Owen Gun Blueprint will cost a whopping 7,200 CoD Points or $74.99 / £69.99.

Of course, you’re not just paying for the Blueprint itself, you’ll also get the Kong, Godzilla, and Mechagodzilla bundles with all of their cosmetics. Plus, for buying two out of the three bundles, you’ll get the exclusive “Godzilla vs. Kong” Weapon Sticker and the “Superspecies” Player Title.

When does Apex Phase Rifle Owen Gun Blueprint unlock?

Don’t worry if the Apex Phase Rifle Owen Gun Blueprint hasn’t appeared in your account yet, as it won’t become available until Vanguard & Warzone Season 3 Reloaded.

Although no official release date has been confirmed, we expect Vanguard & Warzone Season 3 Reloaded to go live on Wednesday, May 25. This update is also set to bring the H4 Blixen SMG and the Serpentine Perk to Warzone, as well as Vanguard’s Sphere map.


For more Vanguard and Warzone, be sure to check out how Sledgehammer have changed matchmaking, as well as the highest K/D weapons in Warzone.

Image Credit: Activision

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Call of Duty: Warzone

Warzone’s demon gun glitch is back with a vengeance in Season 3

Warzone’s infamous demon gun glitch has returned to ruin games for players in Season 3, and this time it’s back with a vengeance.

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Warzone’s demon gun glitch is making a return in Season 3, and players will have to contend with one of the worst iterations of the glitch we’ve seen to date.

Longtime Warzone players will be familiar with Warzone’s demon gun glitch as it never fails to pop up from time to time. The glitch occurs randomly and affects players’ visibility by blocking their screens with monstrous textures.

While the demon gun glitch has been dormant for a while, it has now reemerged with a vengeance in Warzone Season 3. Players will be hoping to avoid this iteration of the demon gun glitch as a strange twist makes it different than the traditional version.

The demon gun glitch has always been one of the most game-breaking glitches that players can encounter. When it occurs, players are helpless and cannot get rid of the visual glitch, and you’re basically stuck with it until you die.

Having the majority of your screen obscured by massive blocks of broken textures means that your match is likely over before it even begins. We’ve seen moments where players blind fire and luckily come out with a kill, but the majority of gamers suffer helpless Warzone deaths.

This time, a video posted to the Warzone subreddit by OowlwoO proves that the demon gun glitch is back and breaking the game in Season 3.

The player is simply attempting to grab a custom loadout, but it all goes wrong as a different version of the demon gun glitch appears. This time the visual glitch doesn’t appear on the player’s weapon.

It seems like the visual glitch is surrounding an enemy player in a “blob” of broken textures. To make matters worse, when the player in the clip is downed, their game crashes and they are booted back to the Warzone menu. If the glitch is kicking players from games, this is quite the troublesome version that players will have to deal with.

Players in the comments explained that this iteration seems to be a version of the demon gun glitch that affects the player model instead of weapons, “He didn’t render correctly, this used to be fairly common its similar to the gun render issue, our squad used to get this same thing, you just gotta shoot the middle of it and hope it dies.”


For more Warzone content, check out how to complete Warzone Operation Monarch challenges or how Warzone Pacific’s BAR is the most underrated AR for Caldera in Season 3.

Image Credit: Activision

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