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What to expect in next week’s major Black Ops 4 Zombies update

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From Factions to splitscreen pausing, here are our expectations for the big Zombies update next week.

Ever since the Black Ops 4 Beta earlier this year, Treyarch has been pretty on-the-money when it comes to updating the Call of Duty community on the state of the game. During Black Ops 4’s launch month, an official Treyarch Reddit account would post to the Blackops4 subreddit almost every couple of days. It would update players on patch notes, as well as new features and events coming to the game.

Whenever these posts would surface, the Zombies community would pour diligently over every word looking for an ounce of new content. While updates like stability improvements and the return of ‘Speed Cola’ definitely make for a better experience, players are still left wanting more.

In the December 3 update by Treyarch, they have finally specified that next week we will get new information for Zombies, and hopefully some new content as well.

Here is a list of all the things we should expect Treyarch to update us on in that update(note: this is all speculation and none of this is confirmed.)

Callings

A daily calling appearing in the PC version on Dec 4

During the May 17 Black Ops 4 reveal event Zombies lead, Jason Blundell, brought up Callings. He described them as “limited time curated challenges.” Our first glimpse at Callings came on October 19 and lasted for a couple of days. Players had four challenges to complete which would reward them with four themed face paints.

Since then, we haven’t heard anything on Callings outside of a small mention of Daily Callings on a November 13 update post and there inclusion in the PC version earlier today.

It would come as no surprise to see the same Daily Calling that is live on PC right now to make its way to consoles by next week.

Spiltscreen Pausing, Host Migration, and Nebulium Plasma

These three issues are bundled together because since they have been acknowledged, they still haven’t been resolved despite several promises for upcoming fixes.

Currently, when two players are playing splitscreen in a private match, pausing doesn’t pause the game as it would in a solo match.

Splitscreen on Voyage of Despair

Treyarch first stated they are working on an update in an October 26 post, and reiterated their intent to update the community on a fix on November 13. Expect an update on this next week if not a full on fix.

Host Migration in Zombies does not work properly right now. Whether in a public or private match, if the host leaves, the game is almost certain to end. This issue has been acknowledged as far back as October 19, and mentioned again on October 26 and November 13. While updates have been promised, players are still left wanting a clearer picture on the matter. 

On October 26, Treyarch wrote “The Zombies team is planning to increase the earn rate for Nebulium Plasma across the board in an upcoming game update. Keep an eye on the patch notes soon!”

Over a month now, there has not been any other mention of Plasma rates increasing causing players to think up their own solutions. Many community members have suggested rewarding Main Quest completions with large amounts of Plasma as a simple and quick fix to this issue.

Mastery Camos

Image via LegoUnlocked

This is another thing that Treyarch has promised updates early on and has not yet fulfilled. Mentioned only in the October 19 and 26 updates, Treyarch has said that Mastery camos such as Gold, Diamond, and Dark Matter, will be coming to Zombies. Players who unlock those camos in Multiplayer, will be able to apply them to weapons in Zombies.

The camos omission from Zombies is significant because the mode still doesn’t have any Mastery camos of its own.

While allowing players who earned these camos in Multiplayer to bring them over to Zombies is a nice improvement, die-hard Zombies players who don’t play Multiplayer would still want the ability to earn them.

Whether that means a new set of Mastery camos for Zombies, or the regular ol’ Gold, Diamond, and Dark Matter, this is definitely something we should see an update on next week.

Black Ops Authenticity Stamp System

Image via Call of Duty Youtube Channel

When Custom Mutations were talked about at the Black Ops 4 reveal event, they were immediately followed up with the Black Ops Authenticity Stamp system, or BOAS for short.

Blundell explained that they would allow for more competition because players would be able to share “exactly what was achieved and with what options.”

While BOAS is still absent in Black Ops 4, they were last mentioned in any official capacity while listing off a handful of upcoming features on the November 13 update.

Currently, not many players are using Custom Mutations that much. They disable easter eggs, there are no ways to select preset mutations or share ones you created, and there are really no incentives to attempt any specific challenges.

Imagine being the top on the leaderboards for a pistols only, no perks run on IX. That would be something worth chasing after.

With the BOAS system in place, Custom Mutations would gain some new life and be a great mainstay for Zombies.

Factions

SDCC 2018 10 Years of Zombies panel image via Treyarch

Out of all the features announced for Black Ops 4 Zombies that have yet to be added to the mode, Factions is the only one that has never been mentioned in any update by Treyarch on Reddit.

The only information Factions comes from a July 21 blog post following the Call of Duty Zombies San Diego Comic-Con 2018 panel.

First, there will be Factions in Black Ops 4 Zombies, complete with their own quests and narratives. These Factions will add another dimension to the story, as players choose to side with the Bloodfaith, Tempus Novi, Dustborn or The First Legion. Blundell added that these Factions will add a new layer to the Zombies experience, “Who do you stand with, and what does that mean as you progress along that path?”

While this sounds amazing, it looks like Factions still needs a little more time to cook before we get hands on it. Everything else on this list has been promised to come in a future update, so it wouldn’t shock me to see Treyarch gloss over Factions in next week’s update.

However, if they even give the slightest bit of info as to when we will see it come to Black Ops 4, fans will surely be pleased.

No DLC 1

Leaked DLC 1 Character via Reddit user osodude1902–2– 

Temper your expectations, folks. As much as I’d LOVE to see a trailer, mention, date, anything for the next Zombies map, I don’t think this is the time.

It’s clear Treyarch has been prioritizing stability and performance over the past month and a half, more than they ever had to, so it would make sense for them to take longer to release the first new map.

While rumors point to a Nuketown Zombies remake coming in the future, next week’s focus seems to be on finalizing and releasing all previously mentioned facets of the game.

What do you expect to see in the next week’s Zombies update? Agree or disagree with any of my claims? Let us know in the comments below!

Call of Duty: Black Ops 4

Cold War leak suggests ‘Barebones’ mode from BO4 will return

A new Black Ops Cold War leak is pointing to the return of Barebones mode from the last game. Here’s what we know.

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Black Ops Cold War is slowly filling up with new content as its first season draws near. A new leak has hinted that some of that content is from Black Ops 4. The Barebones mode might be coming back, and here’s what we know so far.

Season 1 of Black Ops Cold War is just around the corner. When it arrives on December 10, we’re going to see some brand new maps, weapons, and other content. It seems that some of that new Call of Duty content will be Black Ops 4 related.

Some recent tweets from Call of Duty Leaks hinted that we’d see the return of fan-favorite multiplayer mode from Black Ops 4 as part of the post-launch update. This is referring to the Barebones mode that gained immense popularity among COD fans back in the day.

What is Barebones mode?

In normal Black Ops 4 multiplayer matches, you’d have to pick between Specialists and standard gear. Specialist soldiers had unique abilities that would make them powerhouses in battle. This would make the match feel unbalanced, so it didn’t go over well with fans.

The Barebones mode would even the game out by placing class restrictions on Specialists’ abilities. It would also remove gear, body armor and operator mods, and gear. Equipment would be limited to one use per life and no recharge. Manual healing and fog of war would be in place as well.

This mode was widely praised for making the matches feel like classic Call of Duty, so its potential return is bound to excite many Black Ops fans.

Is Barebones going to be in BOCW?

The leaker was rummaging through the BOCW’s game files and found a few references to Barebones there. Mainly, some audio files of the announcer speaking the mode’s name. You can hear it for yourself below:

If this mode made its return in Cold War Season 1, these restrictions would adapt to the new game. The changes would be minimal, and the Barebones experience would be similar to how it was in the last Black Ops game.

We haven’t heard about any other Black Ops 4 content making their return BOCW Season 1, but we might soon. Such news would ease the minds of fans who complained about the low number of multiplayer maps that were available at launch.

Since these are just leaks, it’s worth considering that the files might be leftover from when Specialists were in Black Ops Cold War. At this time, we haven’t heard anything official from Treyarch or Activision that confirms this information. Once we do, we’ll be sure to update you.

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Call of Duty: Black Ops Cold War

Black Ops 4 assets appear in Black Ops Cold War

Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.

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Weapon icons and symbols from Black Ops 4 have been appearing in Black Ops Cold War.

Black Ops Cold War has had a rough launch, as is somewhat expected with a major new release, with widespread crashes and game-breaking bugs being reported.

While a game is in the development process, developers often use assets from previous games as placeholder images. Until the game has been fully developed, they’ll add images from previous games to take up space until the new image can be inserted.

Some of these placeholder images have been appearing in Black Ops Cold War.

Reused assets

The Dual Wield attachment icon in Cold War appears as the Saug’s dual wield icon from Black Ops 4.

While hovering over weapons, the game can show weapons from Black Ops 4 instead. When u/Metoaga hovered over an M82 Sniper Rifle in the campaign, the image for it displayed BO4’s SDM Sniper Rifle. Also, while in Zombies, u/IronClooch69‘s RPD was displayed as the Hades Light Machine Gun from Black Ops 4.

Reddit user u/Lorenso0 reported getting Black Ops 4’s Prestige Master screen after completing a match of Free for All in Cold War. Other players confirmed they were also receiving the Prestige Master screen at around level 94.

Black Ops Cold War has seen multiple game-breaking bugs and crashes, such as the PlayStation 4 controller disconnecting. With those bugs, it’s likely that fixing reused assets appearing in Cold War will be far down on Treyarch’s agenda.

We will probably have to wait for the launch of Season 1 on December 10, where a large patch will be available to download.

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Call of Duty: Black Ops Cold War

How Nuketown has changed over the years

We take a look at Nuketown throughout the years.

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Call of Duty revealed that classic map Nuketown will be coming to Black Ops Cold War on November 24.

Nuketown has been in every iteration of the Black Ops franchise and Cold War will be no different. It will feature a brand new version of Nuketown called Nuketown ’84. We’re taking a look at how the classic map has evolved throughout the years.

Call of Duty: Black Ops (2010)

Nuketown

Where it started. This small map started as a project by level designer Adam Hoggatt. It wasn’t intended to be in the full game but after playtests, it quickly became a favorite among the developers.

Inspired by the 2008 movie Indiana Jones and the Crystal Skull, the map is designed to be a nuclear testing facility modeled after 1950s suburban America.

Nuketown is a small map, capitalizing on the popularity of Shipment in CoD 4: Modern Warfare (2007) and Rust in Modern Warfare 2 (2009). With its yellow school bus in the center and picket-fenced gardens, it instantly became one of CoD’s most memorable maps.

Call of Duty: Black Ops 2 (2012)

Nuketown 2025

Nuketown returned in the next installment of the Black Ops franchise. With the exact same layout, this updated version brought Nuketown to the 21st century.

Nuketown 2025 came as a pre-order bonus with Black Ops 2 but could also be purchased as DLC. This version of Nuketown swapped the classic 1950s look for a blend of retro 60s with Black Ops 2’s futuristic aesthetic.

This updated version fixed the spawn issues from the original Nuketown, leading to many believing this to be the best iteration.

Nuketown Zombies

Nuketown was also included in Black Ops 2’s Zombies mode. It was basically the original Nuketown map designed for Zombies.

This version of Nuketown is the aftermath of the nuclear bomb that goes off at the end of every Nuketown round.

In this version, the map has been damaged by the Nuclear Bomb and smoke and ash blotting out the sun. Zombies spawn in all the usual ways but the Pack-A-Punch and Perk-A-Cola machines spawn after killing certain numbers of zombies.

Call of Duty: Black Ops Declassified (2012)

Nukehouse

This is a version of Nuketown most will be unfamiliar with. Activision released a stripped-back version of Black Ops for the PS Vita called Black Ops Declassified. The single-player took place between the original Black Ops and Black Ops 2 and also included multiplayer.

A smaller version of Nuketown which only featured the yellow house and the truck on the street was included. This map was extremely small with players often spawning right next to each other.

Call of Duty: Black Ops 3 (2015)

Nuk3town

Black Ops 3 recreated Nuketown in a science-fiction style. With bright colors, futuristic cars, and digital confetti rising from the buses, this was a very different looking Nuketown. The layout of the map stayed much the same, however.

Read more: Verdansk map to remain in Warzone after Black Ops Cold War launch

This map wasn’t available for the Xbox 360 or Playstation 3 as this game released during the transition between console generation.

Apart from the aesthetic changes, this version also had high walls to take advantage of ‘wall-running’ which was part of Call of Duty’s movement system at the time.

There were also Easter Eggs included in Nuk3town such as shooting mannequins in a certain sequence which would start a zombie-esque outbreak.

Call of Duty: Black Ops 4 (2018)

Nuketown 2018

Nuketown 2018 received a mixed reception. This version took on a Soviet aesthetic, being set in the winter with a muted color palette. Although less of a change compared to Nuk3town, players were underwhelmed by the map’s design.

The specialist abilities such as the Grapple Gun drastically altered the flow of the map. Players felt that Nuketown 2018 played too differently to the original.

An addition some liked was the RC-XD tunnel system, in which the remote car could be driven beneath the map past missile silos, and come out the other side.

Nuketown Island (Blackout)

Black Ops 4’s battle royale mode Blackout featured many classic Black Ops maps. Nuketown was included in a location of the map called Nuketown Island.

Nuketown Island includes the whole town that Nuketown is part of, taking heavy inspiration from the classic Nuketown map as well as Nuketown Zombies. The area is heavily damaged similar to how it is in Nuketown Zombies and contains the original cul-de-sac from Nuketown.

Brand new to Nuketown, the area has a nuclear bunker and tunnel system underneath that players can access.

Call of Duty Mobile (2019)

Call of Duty Mobile contains classic maps from both the Black Ops and Modern Warfare franchises and Nuketown is no exception.

This brought it back to the very original Nuketown map we had in Call of Duty Black Ops. Although played on mobile devices, the map plays much the same as it did in the very first Black Ops.

With Nuketown returning in Black Ops Cold War, expect it to have a 1980s theme.

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