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Call of Duty: Warzone

Zombies take over of Warzone’s Verdansk reaches 100%

Emergency alerts are active. Be on the lookout in Verdansk.

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Raven Software has continued to set up what’s next for Call of Duty: Warzone with new emergency broadcasts alerting about what’s to come.

APRIL 15 ALERT:

The latest Warzone Containment Protocol alert has been posted to the Call of Duty Blog.

Attention All Surviving Verdansk Operators,

Given current models and errant transmissions, please be aware of the following:  

A major contagion warning has been issued for the Gora Dam following the movement of hostile forces from the areas southwest. It is believed that all mutations of the current threats may be present in this area. Consider these threats extremely dangerous.

Current postulations point to the origin of these threats: It is believed that the hostiles we are attempting to contain were possibly crew members of the “ghost ship” Vodianoy, as well as research personnel from the ship’s originating port, [REDACTED] codenamed “Rebirth Island.” It is further hypothesized that cargo contained within the hold of the ship contained the current contaminant.

The current conclusion is that the Vodianoy, a cargo tanker last sighted as leaving port [REDACTED], released this chemical contaminant – once thought to be completely eradicated from the earth due to its synthetic nature – back into the greater ecosystem.

This explains the presence of Yellow Access Cards found on uniforms of hostile forces. During Operation Rapid Sunder, our most elite Operators found similar Access Cards throughout Verdansk previously held by those who were given access to restricted areas around the conurbation and its adjacent vicinity within the Arklov Peak mountain range. Similarly, these Yellow Access Cards appear to be tied to another restricted area within Verdansk, along with being able to open emergency stashes of equipment to be used in case of a biohazardous crisis.

The containment percentage was – and currently is – accurate. These hostile forces have left contamination traces across every area they invaded. We have yet to uncover studies on the material’s half-life – due to the rapid escalation of non-standard hostilities – and therefore cannot provide full guidance on the exact impact these traces have even on the most trained and highly prepared Operators.

Therefore, our guidance remains steadfast: Threats – human or otherwise – should be neutralized on sight. Contaminated areas should be avoided by Operators who do not have personal protection equipment such as specialized Gas Masks, though such devices may be found within these Containment Zones, likely belonging to previously fallen Operators. Secure these masks at your own risk.

Above all else, the objective for Operation Rapid Sunder has not changed:

Survive at all costs.

Stand by for further emergency orders.

FROM FIELD OPERATOR [REDACTED]: Pull everyone out now. This is a fool’s errand.

NOTE FROM ACC: Critical safety measures are being put into place. Do not share with the general public.

FROM FIELD OPERATOR [REDACTED]: What the hell does that mean?!


APRIL 8 ALERT:

The latest Warzone Containment Protocol alert has been posted to the Call of Duty Blog.

MESSAGE FROM Vice Commander [[REDACTED]] ON CONTAINMENT PROTOCOL

Attention all Verdansk Operatives.

We want to personally assure you all that those who still fight for Armistice – our Armistice, the one that rises from the ashes like a phoenix – can place current containment efforts aside and continue to execute Operation: Rapid Sunder.

Per recent models, everything is under control and is according to our protocol procedure, and we would like to address the following key findings from the previous six weeks of this so-called “undead” threat:

Central Command has received a number of reports from field operatives – especially during the last 24 hours – that raise concerns regarding the accuracy of the Verdansk Contamination Levels. We can assure you that the estimated threat, and physical manifestations thereof, continue to be at manageable levels. Without a full and clear picture, personal evidence of so-called “zombie” activities from Operators on the ground continue to be speculative and anecdotal.

We are meeting at the time of this message’s issuance to double-check this data, but for now, this is the current guidance I bring to you:

We have updated the Contamination Levels to 66%. Although this seems more than a little concerning, we can assure you that this refers to the presence of toxic matter and not complete contamination. While active contamination zones – such as the BCH4 TV Station this previous week – had unusually high levels of this material, prior areas – such as the Financial District two weeks earlier – are completely cleared of all contaminants and are safe to conduct mission within.

This update to 66% is also in line with the Emergency Broadcast System issuing another contagion warning within Verdansk’s western sector below the Airport. According to central command, this appears to be concentrated within the long-vacated Atlas commercial structure within the region.

Similar to prior correspondence, we are aware that numerous forms of this hostile force have manifested, and that they should be neutralized immediately. We will not issue any demerits for avoiding this area entirely, but encourage any and all efforts to contain this threat within this zone.

More importantly, I want to further assure you that everything is under control.

This anomaly will be defeated, much like the nightmares of October and the observable dissolution of Armistice prior. As we once again join forces to fight this new threat, it reminds us of our duty to bring back the alliance that once strengthened us.

Do not falter. Hold the line.

You are encouraged to stay frosty and execute the mission.

FROM FIELD OPERATOR [[REDACTED]]: This is some real [[REDACTED]]. If you cared about who still fights for Armistice even after its dissolution, or at least, what it used to stand for, use today to plan our evacuation. STAT.

NOTE FROM ACC: Remove prior containment percentage errors, reasonings, reference to the outdated model’s original issuance date, and disparaging language from V.C.’s letter. Resubmit after initial containment protocol phase three meeting today. Do. Not. Induce. Panic.


APRIL 1 ALERT:

The latest Warzone Containment Protocol alert has been posted to the Call of Duty Blog.

Attention all Verdansk Operatives.

The Emergency Broadcast System has issued a contagion warning for the BCH4 TV Station northwest of Verdansk Stadium following a major breach and findings of contamination within the studio.

Although the majority of BCH4 employees evacuated Verdansk hours before the start of Operation Rapid Sunder, as evidenced by intel gathered by elite Armistice Operators, a skeleton crew remained within the region to update displaced civilians across Kastovia.

This presence of contamination is in addition to an overall breach of the station by currently affected hostile forces, who overran the area following an advancement from the Acropolis National Bank. Threats within the TV Station range from those exhibiting “normal” symptoms to variants that were first spotted within the Vodianoy Shipwreck (noxious fumes) and Verdansk Hospital (electromagnetic pulse-like discharges).

Furthermore, Operators have reported the presence of a new variant that causes threats to exhibit unusually strong resistance to ballistics across their anterior, which went against our known intel for the previous breach at the Acropolis National Bank.

Armistice researchers suggest that in the weeks prior, natural selection – or unnatural handling of these threats by Operators – caused a radical shift in DNA within these threats to help them survive. Although the threats are potentially more deadly to those untrained enough to spot their defenseless points, researchers concluded that this variant should not rise to be the dominant strain.

Regardless of the threat found within this region, the following guidance has been approved for all military Operators on duty within the greater Tavorsk area:

Exercise extreme caution when conducting operations within or around the BCH4 TV Station point of interest. Hostile forces are considered to be extremely dangerous and contain numerous mutations within their ranks previously seen in other anomalous zones.

Containment Protocol Alert – Contamination Level at 33%

Following the breach of the BCH4 TV Station, contamination levels within Verdansk have now reached 33%.

This percentage exceeds normal levels of contamination within Verdansk, which was ever-present due to rolling gas storms in the region. It is believed that this level of contamination may soon compromise current missions.

Stage one of the Containment Protocol is ongoing, and further data indicating current outbreak spread will be transmitted to secure areas within the region.

As outlined in the Armistice Code of Operations, Operators are to assist with containment efforts by neutralizing these threats on sight, in addition to the main objectives of Operation Rapid Sunder. Following exfiltration, Operators are to immediately report to Armistice-approved fumigation sites, complete required questioning about potential contacts, and present optional proof of complete hostile eradication for commendations, although this elective step may be performed within Verdansk at the Operator’s own peril.

Above all else, you are encouraged to stay frosty and execute the mission.

FROM FIELD OPERATOR [REDACTED]: The breach has gone far deeper into Verdansk than first realized. Recommending immediate exfil and containment of the entire conurbation. Entire territory is looking FUBAR.

NOTE FROM ACC: Do not induce panic. The true nature of the containment cannot be made public. Remove all alarmist rhetoric. 


MARCH 25 ALERT:

The latest Warzone Containment Protocol alert has been posted to the Call of Duty Blog.

The Emergency Broadcast System has issued a minor contagion warning for the Acropolis National Bank within Downtown Tavorsk’s Financial District, effective immediately. Although the origin of this current outbreak is unknown, Armistice researchers have settled on three theories:

The leading explanation, based on tracking data across Operators, suggests that Armistice members taking part in operations within previously contaminated points of interest that have since been fumigated – the Shipwreck, Zordaya Prison Complex, and Verdansk Hospital – travelled to this central bank for extraction via the helipad. This would explain the prevalence of all three deadly mutations found within hostile forces occupying the bank interior.

An alternative report displayed recent evidence of contaminated matter within the vault’s safety deposit boxes, which were left open for an unknown time period following Operation Strongbox.

The third, which has been rejected for a lack of tangible evidence, claims that these hostile creatures have a natural attraction for fiat currency, although this is the only explanation that aligns with unusual reports of “several hundred dollars, ammunition, and other miscellaneous items” extracted from them following engagements.

Regardless of the exact origins of this new contaminated zone, the following guidance has been approved for all military Operators on duty within the greater Tavorsk area:

Continue to exercise extreme caution when conducting operations within or around the Financial District point of interest. Hostile forces are considered to be extremely dangerous and contain numerous mutations within their ranks previously only seen in other anomalous zones.

Alert: Containment Protocol Engaged

Following the past month of unusual activity around Southern Verdansk and to reduce further spread of aforementioned phenomena, Armistice is officially instating a Containment Protocol across the entire region of Verdansk.

As outlined in the Armistice Code of Operations, stage one of this protocol – monitoring and assessing current crises – is in effect. Data indicating current outbreak spread will be transmitted to secure areas within the region.

Furthermore, Operators are to assist with containment efforts by neutralizing these threats on sight, in addition to the main objectives of Operation Rapid Sunder. Following exfiltration, Operators are to immediately report to Armistice-approved fumigation sites, complete required questioning about potential contacts, and present optional proof of complete hostile eradication for commendations, although this elective step may be performed within Verdansk at the Operator’s own peril.

Up until the date of this issuance, infestation levels remain steady, given the lack of severe outbreak outside of individual areas within Southern Verdansk. These levels will be subject to change based on current outbreak conditions.

You are encouraged to stay frosty and execute the mission.


MARCH 18 ALERT:

The latest Warzone Containment Protocol alert has been posted to the Call of Duty Blog.

Here’s the alert:

The Emergency Broadcast System has issued a minor contagion warning for the Verdansk Hospital west of Downtown Tavorsk District following a critical failure in cadaver disposal routines. In addition, Operators working within the recent miasma at the Vodianoy crash site and Zordaya Prison Complex have reported contact with threats of unknown origin within the vicinity of this location.

Descriptions of the entities encountered vary by witness, but a general overview is as follows: Prior to their deaths, these hostiles experienced a severe lack of coordination, necrosis, and in some extreme cases, body capacitance well exceeding normal levels, with EMP-like effects occurring during occasional discharge. Due to numerous cases of this occurrence, the following guidance has been approved for all military Operators on duty within the greater Tavorsk area:

Continue to exercise extreme caution when conducting operations within or around the Hospital, in addition to the Zordaya Prison Complex and Shipwreck points of interest. These anomalous zones are believed to still contain the hostile forces that we have come into contact with in the prior three weeks of operations and are considered to be extremely dangerous. Order has been given to exterminate these threats on sight, in addition to any rogue Armistice Operator teams encountered within Verdansk as per the current orders in Operation: Rapid Sunder.

Furthermore, it is believed that those affected by the recent anomalies leave traces of unknown matter, which is now heavily concentrated within the Hospital. Therefore, Verdansk Hospital should no longer be used for triage nor as a permanent medical facility, effective immediately and indefinitely. All Operators must request med-evac in case of severe injury or recovery of wounded allies or civilians, with field hospitals provided by the WHP to be used for life-threatening emergencies, should the provided mobile recovery kits fail to revive Operators in the field. Operators are also ordered to reroute their exfiltration flight path to an Armistice-approved fumigation site and may be subject to additional questioning about potential contacts.

Alert: Containment Protocol Level has not been raised, as it is still believed that these anomalous activities will still be confined to the southern zone of Sector 5 and the Hospital. Computer models still expect the anomalous activities to cease shortly, and a conflagration continues to be a low-risk concern.


MARCH 11 ALERT:

Verdansk is set to be invaded by Zombies soon, as new Emergency Alerts are being sent out to players in Call of Duty: Warzone.

In a new blog post, Raven has posted the full containment protocol alert:

Attention all Verdansk Operatives.

The Emergency Broadcast System has issued a minor contagion warning for the southeastern zone of Verdansk encompassing the miasma epicenter (“ghost ship” Vodianoy) as well as territories immediately east, including the Zordaya Prison Complex and surrounding areas. In addition, terrain reconnaissance scouts in conjunction with a multi-lateral Armistice air support squadron, have determined the existence of anomalies within this region of Kastovia. The following guidance has been approved for all military Operators working within the greater Tavorsk area:

You are recommended to exercise extreme caution: Reconnoitering within these newly confirmed anomalous zones may result in additional conflict, as speculative reports indicate secondary forces of unknown origin now residing both within the Prison Complex as well as the fully compromised Shipwreck points of interest.

Hostile forces are described as withered, exhibiting a cadaverous appearance, and lacking in contrastive cognizant function. Should you encounter these anomalous hostiles, no quarter should be given. Subsequently, a fighting withdrawal, immediate exfil and subsequent fumigation is recommended.

Alert: Containment Protocol Level has not been raised, as these threats appear to be mainly contained to the southern zone of Sector 5, and Operators in surrounding regions should proceed as normal. Computer models expect the anomalous activities to cease shortly, and a conflagration is not expected.

Stay frosty and execute the mission.

Raven has also shared a short broadcast emergency video on their Twitter, highlighting Zombies taking over the Prison and new Ship area as the containment protocol takes effect.

What’s next for Warzone is yet to be officially announced by Activision, but rumors have been circulating that Warzone’s Verdansk is set to be destroyed with a new map to come in April.

Stay tuned to CharlieIntel as we get more information on what’s next for Warzone.

Call of Duty: Warzone

Warzone development started in late 2017, built to match Modern Warfare feel

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cod modern warfare warzone

Infinity Ward studio heads discussed the origin of how Call of Duty: Warzone was created and pitched to Activision in a new interview.

In the interview with Washington Post, Infinity Ward’s Co-Studio Heads, Patrick Kelly & Dave Stohl, described how Call of Duty: Warzone was created and pitched to Activision executives.

Kelly states as part of the interview that Call of Duty: Warzone’s development pitch occured in early 2018 when Infinity Ward leads convened with Activision executives to pitch this idea. Warzone’s code name was Magma.

Kelly re-called some parts of his pitch for the interview. “Okay, so here’s the thing,” Kelly said, reenacting his pitch to the Activision executives. “We want to have the same fidelity [in ‘Warzone’] as the rest of the game. And we want [players] to be able to go in every one of the buildings. And we want to have these [mission] contracts and we want to have really unique geography all over the world.”

The ambition behind Warzone was big at the time.

“And, by the way, this is going to be a massive art undertaking. And, by the way, this would be a massive technical undertaking. And, by the way, we don’t have the gameplay entirely figured out yet. And by the way …”

“Some people were concerned, like, have you gone too far with this? You know, is this too big a bite to take?”

He notes that the building of Warzone was not meant to “step on Treyarch’s toes,” but rather, the focus of Warzone was to become a battle royale to better fit and match Modern Warfare’s world.

Blackout was focused on Black Ops 4, and it’s world, and Kelly believed the Modern Warfare experience needed a different take.

“[Blackout] was never the concern,” Kelly said. “The concern was like, ‘So, let me get this straight. You don’t have the tech sorted yet. You don’t have the bandwidth to do the art for the thing yet, and you don’t have gameplay entirely sorted yet.’” He told Activision executives: “But we will!”

The actual development of Warzone started in very early stages in late 2017, Kelly says, with the idea of having a fictional city of Verdansk. The popularity of PUBG and Fortnite during that time period ignited the entire industry to bring out versions of Battle Royale experiences to compete and match up against the change of the industry.

The Washington Post story describes how Infinity Ward started its development. They wanted to take a real environment and city and bring it to life at a massive scale never done before in Call of Duty.

The game kept getting new buildings, locations, and more as they concept’d the map to the point where it got too big.

“It’s funny, because it was starting to get out of control,” Kelly said. “What happened was there are some builders working on this and they just kept building, building, building. We were going to end up with this space that was going to be miles and miles and miles of city. It was like, whoa this is getting away from us here. We’ve got to rein this in a bit. And part of the reason was that we knew we were going to have certain physical limitations, you know, like how many players can you actually support in the world?”

“So we started building the space,” Kelly said. “And we still didn’t know precisely what we were going to do with it.”

Kelly did not mention if the original pitch included the game being free to play or if that came with how the industry changed, and Activision’s need to adapt.

Call of Duty: Warzone officially released on March 10, 2020. And now, it’s at over 100 million players.

We’re over one year into Warzone’s release, and the game is integrated with Call of Duty: Black Ops Cold War. Infinity Ward handed off a lot of the development of the title to Raven Software, who has been supporting the project since its initial development stages.

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Call of Duty: Warzone

Warzone devs already planning Season 6 & ‘several years’ of support

Call of Duty: Warzone is set to be supported for years to come, Infinity Ward studio heads confirm.

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Infinity Ward’s Studio Heads have confirmed they have ‘long term’ plans for Call of Duty: Warzone that extends for years.

The co-studio heads, Patrick Kelly and Dave Stohl, spoke with Washington Post this week as Warzone passed a new milestone: 100 million players.

In the interview, Kelly confirmed that Infinity Ward’s team is still involved with Call of Duty: Warzone’s high level development and story progression.

He mentions that himself & Stohl are currently finalizing the details for Season 6 of Warzone & Cold War, which will launch later this year.

And, Kelly confirmed that that have “broad stroke” plans for Call of Duty: Warzone for several years. Following the launch of Black Ops Cold War in 2020, Infinity Ward handed off a lot of the work of Warzone to Raven Software. Raven designers did work with Infinity Ward since the start of Warzone’s development, but late last year, Raven took over public facing communications of Warzone as well.

The Washington Post reports as part of their interview that “while Infinity Ward has for the moment handed off most of the “Warzone” maintenance work to Raven Software — designers from which, Stohl noted, worked with Infinity Ward from the outset of “Warzone’s” development and not just after the integration of “Black Ops Cold War” — Kelly and Stohl are currently working on the details for Season 6, which will begin in late 2021.

In the interview, Kelly also told them that the studio has “planned out Warzone’s broad strokes for several years into the future.”

Kelly stated that some of the things they are working on in Warzone takes “more time” and requires advance planning. He says that the team is working hard to “top” what they’ve done before in the Warzone world.

“Some things we want to do mode wise, geo wise, they take more time,” Kelly said. “So they naturally need to slot in later. But we do think about this on a multi-year basis. And I will tell you this: We’re doing our damnedest right now, to top [what’s come before].”

Activision executives confirmed that Call of Duty: Warzone will remain “front and center” in the Call of Duty universe for “years to come.”

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Call of Duty: Warzone

Warzone player wins Gulag in clever way

One Warzone player has come up with a clever tactic to secure victories in the Gulag, while catching your enemies by surprise.

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Call of Duty Warzone Gulag

Call of Duty: Warzone’s miniaturized Nuketown Gulag has been criticized by fans for a while, but but one player has found a clever tactic that you can use to secure quick wins.

The “new” Gulag in Warzone is a smaller version of Nuketown that has faced some problems since it was added to the game. It has received a ton of criticism from players, even after removing the controversial bug giving players an unfair advantage.

Despite this, a few clever players still try to discover the best tactics for securing victories when they play. Now, one Warzone fan has come up with a brilliant tactic for getting the drop on your opponent and winning the Gulag.

Nuketown Gulag in Warzone

Reddit user bloodcorona posted a clip in the CoD: Warzone subreddit, in which he showcased a fun little strategy to catch your enemies by surprise. “Nobody ever expects you to jump on the sign,” wrote the player.

This strategy mainly consists of jumping onto a sign from an elevated position and then finishing off your opponent with a single shot or knife throw. The Reddit user showed various instances of this working well in the short clip.

Through this, they were able to score quick and easy kills against enemies that were camping while also securing Gulag victories in some instances. Many other players expressed their admiration for this in the comments.

While the tactic itself is clever, many of the comments attributed bloodcorona’s victory to his skill set. “Damn, I thought I was getting some great intel on how to win in gulag,” wrote one player. ” Apparently, you still have to be a great shot. Which I am not. Sadly.”

“Jokes on you,” noted another player. “I can’t make that jump or that knife throw!” So, this isn’t something you can abuse without practicing your aim and timing for long periods.

Despite this, it’s still an impressive strategy for surprising your enemies. It just goes to show that you can discover fun new tactics by experimenting in the Gulag. Even pro players like Aydan have made their fair share of discoveries this way.

Image Credits: Activision

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